Rust Data

rustdata.spaceservers185.100.233.203:28017.ipynb

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Offline NA 185.100.233.203:28015 checked 28d ago

In Rust We Trust

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("185.100.233.203:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,757 # top 70% · #1679 in NA
last wipe 31d ago # monthly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.100.233.203:28015
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
28 Sep 2026, 01:10 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average6/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
4[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does In Rust We Trust rank?

Player hours over the last seven days: #16,757 for In Rust We Trust, #1,679 in North America, within the top 70% of the ranked set.

How many players does In Rust We Trust hold at once?

In Rust We Trust returns no live count at this refresh, having last been seen 28 days 12 hours ago.

About the server

What Rust version does In Rust We Trust run?

Rust network protocol 2633 and build 165217 on Windows is what In Rust We Trust runs. The protocol has to match before you can join, and Steam does the updating.

Is In Rust We Trust up, and what does its uptime show?

The latest sample has In Rust We Trust offline, with a last sighting 28 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

Which location does In Rust We Trust run from?

With its NA tag, In Rust We Trust lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.100.233.203:28015 is its address.

Rules, settings, map

Which rules apply on In Rust We Trust, and what settings?

The name In Rust We Trust carries no gather rate. The group limit sits at the default of 8 players. roleplay is the game mode here, and rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has In Rust We Trust selected?

A procedural map runs on In Rust We Trust, generated by the game.

Wipe schedule

On what schedule does In Rust We Trust wipe?

The next wipe for In Rust We Trust is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 31 days 6 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

Tags, lists

Which lists on Rust Data hold In Rust We Trust, and which filters?

These Rust Data lists include In Rust We Trust: Modded Rust servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on In Rust We Trust hold?

These tags are published by In Rust We Trust and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into In Rust We Trust?

In Rust, F1 opens the console: type client.connect 185.100.233.203:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,309 players 11,617 servers online