Offline 185.103.226.174:28015 checked 42d ago
Staging Dev Server
Connect
srv = rust.server("185.103.226.174:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.103.226.174:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 18:34 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233/700 |
Quick answers
From the figures on this page.
Population data
How does Staging Dev Server compare in the rankings?
Rank #15,509 on seven-day player hours for Staging Dev Server, within the top – of all ranked servers.
How full does Staging Dev Server run?
Staging Dev Server returns no live count at this refresh, having last been seen 42 days 18 hours ago.
Server facts
What Rust version does Staging Dev Server run?
Rust network protocol 2633 and build 164538 on Linux is what Staging Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Staging Dev Server up, and what does its uptime show?
The latest sample has Staging Dev Server offline, with a last sighting 42 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 September 2026.
In which location is Staging Dev Server hosted?
No region is published by Staging Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.103.226.174:28015 is its address.
Rules, settings, map
Which rules apply on Staging Dev Server, and what settings?
The name Staging Dev Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Staging Dev Server?
A procedural map runs on Staging Dev Server, generated by the game.
Wipes and dates
On what schedule does Staging Dev Server wipe?
A rhythm cannot be read from the wipes of Staging Dev Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 42 days 20 hours ago.
Tags and filters
Which Rust Data filters and lists contain Staging Dev Server?
These Rust Data lists include Staging Dev Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Staging Dev Server hold?
Read by the game's server browser, the tags Staging Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164538 (Build): Build number: 164538; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Staging Dev Server?
In Rust, F1 opens the console: type client.connect 185.103.226.174:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.