Offline 185.124.153.76:28015 checked 17d ago
[PVE] SafeZone x0.5
Connect
srv = rust.server("185.124.153.76:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 10:47 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 520261016
- map
- Procedural Map
- size
- 4250
- seed
- 520261016
Server
srv.info()- address
- 185.124.153.76:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:47 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 178/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 159/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 54/1000 |
Quick answers
From the figures on this page.
Population data
How does [PVE] SafeZone x0.5 compare in the rankings?
Rank #15,881 on seven-day player hours for [PVE] SafeZone x0.5, within the top 72% of all ranked servers.
What population does [PVE] SafeZone x0.5 carry?
The current row shows [PVE] SafeZone x0.5 offline; the last response was 17 days 3 hours ago.
About the server
Which Rust version is [PVE] SafeZone x0.5 on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by [PVE] SafeZone x0.5. Steam updates your game for you, but the protocol must match to join.
Is [PVE] SafeZone x0.5 up, and what does its uptime show?
[PVE] SafeZone x0.5 is offline at this refresh; the last response came 17 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 September 2026.
In which location is [PVE] SafeZone x0.5 hosted?
For [PVE] SafeZone x0.5, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.124.153.76:28015 is its address.
Settings and map
Which settings and rules does [PVE] SafeZone x0.5 run?
0.5x gather is what the name states, and the name is [PVE] SafeZone x0.5. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has [PVE] SafeZone x0.5 selected?
Size 4,250, seed 520261016: the procedural map on [PVE] SafeZone x0.5, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [PVE] SafeZone x0.5 wipe, and how often?
Too few wipes are on record for [PVE] SafeZone x0.5 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 9 hours ago.
What is wipe day on [PVE] SafeZone x0.5 like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does [PVE] SafeZone x0.5 appear among Rust Data lists and filters?
On Rust Data, [PVE] SafeZone x0.5 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [PVE] SafeZone x0.5 hold?
The game's server browser reads these tags from [PVE] SafeZone x0.5: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [PVE] SafeZone x0.5?
Enter client.connect 185.124.153.76:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.