Rust Data

rustdata.spaceservers185.125.169.104:25030.ipynb

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Online EU 185.125.169.104:25024 checked 11m ago

NOR/EU Rusty Looney Tunes PVE

monthly wipes moddedcarbonpve

Connect

srv = rust.server("185.125.169.104:25030")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69% · #2542 in EU
last wipe 28d ago # monthly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
135d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:14 UTC FW28d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3072 · seed 12345
Map of NOR/EU Rusty Looney Tunes PVE
map
Custom Map
size
3072
seed
12345

Server

srv.info()
address
185.125.169.104:25024
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average44/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average28/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average42/140
3Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average36/100
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average48/150
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average26/75

Quick answers

From the figures on this page.

Population data

How does NOR/EU Rusty Looney Tunes PVE compare in the rankings?

Ranked #15,310 on seven-day player hours, NOR/EU Rusty Looney Tunes PVE is #2,542 in Europe and in the top 69% of all ranked servers.

What population does NOR/EU Rusty Looney Tunes PVE carry?

NOR/EU Rusty Looney Tunes PVE reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does NOR/EU Rusty Looney Tunes PVE run?

Averaged over 48 hours: 215 server fps, never under 111. The entity count peaked at 39,563, covering buildings, deployables and the rest of the world. A high of 3,544 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on NOR/EU Rusty Looney Tunes PVE?

Rust network protocol 2634 and build 167781 on Linux is what NOR/EU Rusty Looney Tunes PVE runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is NOR/EU Rusty Looney Tunes PVE, and is it up?

Online is the state at the latest refresh for NOR/EU Rusty Looney Tunes PVE. A restart about 2 days 9 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does NOR/EU Rusty Looney Tunes PVE sit?

The EU tag is what NOR/EU Rusty Looney Tunes PVE uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.125.169.104:25024.

Rules, settings, map

What rules and settings are recorded for NOR/EU Rusty Looney Tunes PVE?

The name NOR/EU Rusty Looney Tunes PVE carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on NOR/EU Rusty Looney Tunes PVE?

NOR/EU Rusty Looney Tunes PVE runs a procedural map of size 3,072 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does NOR/EU Rusty Looney Tunes PVE wipe, and how often?

The only wipe NOR/EU Rusty Looney Tunes PVE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days ago. A monthly wipe schedule is published in its tags.

What is wipe day on NOR/EU Rusty Looney Tunes PVE like?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold NOR/EU Rusty Looney Tunes PVE, and which filters?

These Rust Data lists include NOR/EU Rusty Looney Tunes PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on NOR/EU Rusty Looney Tunes PVE?

Read by the game's server browser, the tags NOR/EU Rusty Looney Tunes PVE publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to NOR/EU Rusty Looney Tunes PVE?

In Rust, F1 opens the console: type client.connect 185.125.169.104:25024. Launch Rust on this page does the same by opening the game through Steam and connecting. https://spillhosting.no is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online