Rust Data

rustdata.spaceservers185.125.205.105:28015.ipynb

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Online 185.125.205.105:28080 checked 11m ago

vulxN_

moddedcarbonpve

Connect

srv = rust.server("185.125.205.105:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/70 # 0% full
7-day average 0 # peak –
rank #15,261 # top 69%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 05:26 UTC15d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 481981
Map of vulxN_
map
Procedural Map
size
6000
seed
481981
Open on RustMaps

Server

srv.info()
address
185.125.205.105:28080
region
–
max players
70
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 05:26 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average133/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average127/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average45/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average65/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average22/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average23/100

Quick answers

From the figures on this page.

Population data

What position does vulxN_ take in the server rankings?

Player hours over seven days put vulxN_ at #15,261, in the top 69% of the ranked set.

What population does vulxN_ carry?

The sample now reads 0 players for vulxN_, out of 70 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does vulxN_ run?

Averaged over 48 hours: 66 server fps, never under 51. Entity numbers reached 215,947, and that includes buildings, deployables and the rest. A high of 4,783 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is vulxN_ on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by vulxN_. Joining needs the same protocol on your game; Steam handles the update.

Is vulxN_ up, and what does its uptime show?

The current sample puts vulxN_ online. The uptime it reports puts the last restart about 2 days ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.

Where does vulxN_ sit?

There is no region published for vulxN_. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.125.205.105:28080.

Map and rules

What rules and settings are recorded for vulxN_?

The name vulxN_ carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has vulxN_ selected?

vulxN_ runs a procedural map of size 6,000 with seed 481981, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does vulxN_ wipe, and how often?

The record for vulxN_ holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 3 hours ago, and that is the one in play.

On vulxN_, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold vulxN_, and which filters?

On Rust Data, vulxN_ appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on vulxN_ hold?

Read by the game's server browser, the tags vulxN_ publishes are: gmrust (Game mode): Rust survival in its standard form; mp70 (Max players): 70 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into vulxN_?

Enter client.connect 185.125.205.105:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp70
Max players 70 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,165 players 11,631 servers online