Online 185.125.205.105:28080 checked 11m ago
vulxN_
Connect
srv = rust.server("185.125.205.105:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 05:26 UTC15d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 481981
- map
- Procedural Map
- size
- 6000
- seed
- 481981
Server
srv.info()- address
- 185.125.205.105:28080
- region
- –
- max players
- 70
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 05:26 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 133/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 127/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 45/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 65/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 22/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 23/100 |
Quick answers
From the figures on this page.
Population data
What position does vulxN_ take in the server rankings?
Player hours over seven days put vulxN_ at #15,261, in the top 69% of the ranked set.
What population does vulxN_ carry?
The sample now reads 0 players for vulxN_, out of 70 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does vulxN_ run?
Averaged over 48 hours: 66 server fps, never under 51. Entity numbers reached 215,947, and that includes buildings, deployables and the rest. A high of 4,783 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is vulxN_ on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by vulxN_. Joining needs the same protocol on your game; Steam handles the update.
Is vulxN_ up, and what does its uptime show?
The current sample puts vulxN_ online. The uptime it reports puts the last restart about 2 days ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
Where does vulxN_ sit?
There is no region published for vulxN_. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.125.205.105:28080.
Map and rules
What rules and settings are recorded for vulxN_?
The name vulxN_ carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has vulxN_ selected?
vulxN_ runs a procedural map of size 6,000 with seed 481981, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does vulxN_ wipe, and how often?
The record for vulxN_ holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 3 hours ago, and that is the one in play.
On vulxN_, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold vulxN_, and which filters?
On Rust Data, vulxN_ appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on vulxN_ hold?
Read by the game's server browser, the tags vulxN_ publishes are: gmrust (Game mode): Rust survival in its standard form; mp70 (Max players): 70 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into vulxN_?
Enter client.connect 185.125.205.105:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.