Rust Data

rustdata.spaceservers185.125.205.113:28015.ipynb

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Online 185.125.205.113:28080 checked 8m ago

![PVE] WARNING! There Are Zombies

moddedoxidepve

Connect

srv = rust.server("185.125.205.113:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 2 # peak 9
rank #2,267 # top 10%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 21:40 UTC13d ago 9 NaN running 0
1 Mon 5 Oct, 19:15 UTC23d ago 1 halved by day 7 10.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 661884933
Map of ![PVE] WARNING! There Are Zombies
map
Procedural Map
size
4000
seed
661884933
Open on RustMaps

Server

srv.info()
address
185.125.205.113:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 21:40 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
WARNING! There Are Zombies A heavily modded fun but not easy RPG survival version of Rust. (server npc count ~ 2k) Raidable NPC Bases, Custom Undead NPC's (Zombies, Wights, Shades of Doom, Bone Wights, Revenants of Doom, Zombie Lords, Zombie Rabbits, Zombie Rats, Lich, Vampire Nuns, Zombie Cows, Werewolves, Undead Centurions and more), Killing Spree Drops and Spawns no limit!, Different Level Guarded Crates, Bradley Guards, Become a Mage, ThunderPoons! Player Challenges Reconfigured and Extended for PVE Stats. Rare Magic Items. Multi-Kills-Killer-Chickens and Stags. Economy - Sell your farmed produce for RP - supply and demand type system (sell prices updated every~4hours). RPG system ZLevelsRemastered including crafting up to instant craft. Plus a lot of additional quality of life improvements. Home x 2, Teleportation, Large Backpacks, Trade Random Skins or the ones you own. (toggle with /rs) /reskinme /deskinbox /reskinbox Server Reward system, unlock MANY perks with RP and become a god of the undead slayers. Auto Pickup Extra clip size/durability on guns. Extra Health Recycler and much more

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average131/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average230/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average32/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average100/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average30/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average57/100

Quick answers

From the figures on this page.

Player counts

How does ![PVE] WARNING! There Are Zombies compare in the rankings?

Over the last seven days ![PVE] WARNING! There Are Zombies sits at #2,267 on player hours, in the top 10% of ranked servers.

How many players does ![PVE] WARNING! There Are Zombies hold at once?

![PVE] WARNING! There Are Zombies reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 4 players.

About the server

What does performance look like on ![PVE] WARNING! There Are Zombies?

The 48-hour average is 83 server fps, with a low of 58. Entity numbers reached 68,816, and that includes buildings, deployables and the rest. The memory field tops out at 2,819 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does ![PVE] WARNING! There Are Zombies run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by ![PVE] WARNING! There Are Zombies. Steam updates your game for you, but the protocol must match to join.

How reliable is ![PVE] WARNING! There Are Zombies, and is it up?

Online is the state at the latest refresh for ![PVE] WARNING! There Are Zombies. Count back 11 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is ![PVE] WARNING! There Are Zombies hosted?

There is no region published for ![PVE] WARNING! There Are Zombies. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.125.205.113:28080.

Map and rules

What rules and settings are recorded for ![PVE] WARNING! There Are Zombies?

No gather rate appears in the name: ![PVE] WARNING! There Are Zombies. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has ![PVE] WARNING! There Are Zombies loaded?

The game generates the map on ![PVE] WARNING! There Are Zombies: procedural, size 4,000, seed 661884933. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does ![PVE] WARNING! There Are Zombies wipe, and how often?

A rhythm cannot be read from the wipes of ![PVE] WARNING! There Are Zombies on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 16 hours ago.

On ![PVE] WARNING! There Are Zombies, what happens on wipe day?

Recent wipes averaged 5 players at their peak. 45 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.

Lists and tags

Where does ![PVE] WARNING! There Are Zombies appear among Rust Data lists and filters?

On Rust Data, ![PVE] WARNING! There Are Zombies appears in these lists: Modded Rust servers, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ![PVE] WARNING! There Are Zombies hold?

The game's server browser reads these tags from ![PVE] WARNING! There Are Zombies: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into ![PVE] WARNING! There Are Zombies?

Enter client.connect 185.125.205.113:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/MQ47svfqkV is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,965 players 11,829 servers online