Rust Data

rustdata.spaceservers185.16.39.85:28016.ipynb

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Offline 185.16.39.85:28015 checked 39d ago

ClanNode Rust test

moddedcarbon

Connect

srv = rust.server("185.16.39.85:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,490 # top 70%
last wipe 39d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 17:03 UTC39d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.16.39.85:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 17:03 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average38/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average107/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ClanNode Rust test rank?

Player hours over seven days put ClanNode Rust test at #15,490, in the top 70% of the ranked set.

How many players does ClanNode Rust test hold at once?

Offline now for ClanNode Rust test, with the last sample 39 days 10 hours ago.

Server data

Which Rust version is ClanNode Rust test on?

The build is Rust network protocol 2633 and build 164530 on Linux, run by ClanNode Rust test. The protocol has to match before you can join, and Steam does the updating.

How reliable is ClanNode Rust test, and is it online now?

Offline now for ClanNode Rust test, last seen 39 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 September 2026.

Where does ClanNode Rust test sit?

There is no region published for ClanNode Rust test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.16.39.85:28015.

Rules, settings, map

Which settings and rules does ClanNode Rust test run?

The name ClanNode Rust test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has ClanNode Rust test selected?

ClanNode Rust test runs a procedural map, which the game generates.

Wipe schedule

When does ClanNode Rust test wipe, and how often?

Too few wipes are on record for ClanNode Rust test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 39 days 10 hours ago, and that is the one in play.

On ClanNode Rust test, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold ClanNode Rust test, and which filters?

The Rust Data lists that ClanNode Rust test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on ClanNode Rust test hold?

Read by the game's server browser, the tags ClanNode Rust test publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to ClanNode Rust test?

In Rust, F1 opens the console: type client.connect 185.16.39.85:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,996 players 11,654 servers online