Online 185.172.173.47:27022 checked 9m ago
RUST
Connect
srv = rust.server("185.172.173.47:27023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 185.172.173.47:27022
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 10:38 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 161/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 246/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345/350 |
Quick answers
From the figures on this page.
Population
What position does RUST take in the server rankings?
Rank #15,341 on seven-day player hours for RUST, within the top 69% of all ranked servers.
What population does RUST carry?
Current row: 0 players on RUST, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does RUST run?
Server fps over the last 48 hours averages 219; the floor is 164. The entity count peaked at 47,202, covering buildings, deployables and the rest of the world. A high of 1,644 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on RUST?
Version Rust network protocol 2635 and build 168909 on Windows is reported by RUST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RUST, and is it online now?
Online is the state at the latest refresh for RUST. Count back 1 hours from its reported uptime to get the last restart. Over the last 2 full days the hours up number 47 of 48, 98%. The first row Rust Data holds for it is dated 26 October 2026.
In which location is RUST hosted?
No region is published by RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.172.173.47:27022.
Settings and map
Which settings and rules does RUST run?
You will not find a gather rate in the string RUST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RUST loaded?
The game generates the map on RUST: procedural, size 3,000, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RUST wipe, and on what schedule?
Too few wipes are on record for RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 5 hours ago.
Tags and filters
Where does RUST appear among Rust Data lists and filters?
The Rust Data lists that RUST fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RUST hold?
These tags are published by RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to RUST?
In Rust, F1 opens the console: type client.connect 185.172.173.47:27022. Launch Rust on this page does the same by opening the game through Steam and connecting.