Rust Data

rustdata.spaceservers185.172.173.47:27023.ipynb

Run all rust-data · live

‹ All servers

Online 185.172.173.47:27022 checked 9m ago

RUST

moddedoxide

Connect

srv = rust.server("185.172.173.47:27023")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12345
Map of RUST
map
Procedural Map
size
3000
seed
12345
Open on RustMaps

Server

srv.info()
address
185.172.173.47:27022
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 10:38 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average161/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average92/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average246/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

Quick answers

From the figures on this page.

Population

What position does RUST take in the server rankings?

Rank #15,341 on seven-day player hours for RUST, within the top 69% of all ranked servers.

What population does RUST carry?

Current row: 0 players on RUST, against 50 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does RUST run?

Server fps over the last 48 hours averages 219; the floor is 164. The entity count peaked at 47,202, covering buildings, deployables and the rest of the world. A high of 1,644 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RUST?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RUST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RUST, and is it online now?

Online is the state at the latest refresh for RUST. Count back 1 hours from its reported uptime to get the last restart. Over the last 2 full days the hours up number 47 of 48, 98%. The first row Rust Data holds for it is dated 26 October 2026.

In which location is RUST hosted?

No region is published by RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.172.173.47:27022.

Settings and map

Which settings and rules does RUST run?

You will not find a gather rate in the string RUST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RUST loaded?

The game generates the map on RUST: procedural, size 3,000, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does RUST wipe, and on what schedule?

Too few wipes are on record for RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 5 hours ago.

Tags and filters

Where does RUST appear among Rust Data lists and filters?

The Rust Data lists that RUST fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on RUST hold?

These tags are published by RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RUST?

In Rust, F1 opens the console: type client.connect 185.172.173.47:27022. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,045 players 11,869 servers online