Offline 185.176.158.8:28015 checked 30d ago
Oil Trainer - Local Development
Connect
srv = rust.server("185.176.158.8:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.176.158.8:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 14:36 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 59/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Quick answers
From the figures on this page.
Population data
How does Oil Trainer - Local Development compare in the rankings?
Player hours over seven days put Oil Trainer - Local Development at #16,952, in the top 71% of the ranked set.
How full does Oil Trainer - Local Development run?
Offline now for Oil Trainer - Local Development, with the last sample 30 days 7 hours ago.
Server data
Which Rust version is Oil Trainer - Local Development on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Oil Trainer - Local Development. Steam updates your game for you, but the protocol must match to join.
How reliable is Oil Trainer - Local Development, and is it up?
Offline now for Oil Trainer - Local Development, last seen 30 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.
In which location is Oil Trainer - Local Development hosted?
No region is published by Oil Trainer - Local Development. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.176.158.8:28015 is its address.
Map and rules
Which settings and rules does Oil Trainer - Local Development run?
No gather rate appears in the name: Oil Trainer - Local Development. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Oil Trainer - Local Development selected?
The game generates its map: procedural, on Oil Trainer - Local Development.
Wipe data
When does Oil Trainer - Local Development wipe, and how often?
The record for Oil Trainer - Local Development holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 9 hours ago.
Tags, lists
Which Rust Data filters and lists contain Oil Trainer - Local Development?
These Rust Data lists include Oil Trainer - Local Development: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Oil Trainer - Local Development hold?
The game's server browser reads these tags from Oil Trainer - Local Development: gmrust (Game mode): Rust survival in its standard form; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Oil Trainer - Local Development?
Enter client.connect 185.176.158.8:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.