Offline 185.180.2.29:28937 checked 21d ago
EU/CZ StrongWolves.eu - TEST
Connect
srv = rust.server("185.180.2.29:27937")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 16:45 UTC23d ago | 2 | NaN | running | 1 |
| 1 | Thu 1 Oct, 10:07 UTC28d ago | 1 | NaN | 4.3 days | 0 |
| 2 | Thu 24 Sep, 16:14 UTC34d ago | 1 | halved by day 1 | 6.7 days | 1 |
| 3 | Sun 20 Sep, 16:06 UTC38d ago | 0 | NaN | 4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 114627276
- map
- Procedural Map
- size
- 4500
- seed
- 114627276
Server
srv.info()- address
- 185.180.2.29:28937
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:50 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 230/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 57/100 |
| 2 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 48/200 |
| 3 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 36/200 |
| 4 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 29/140 |
| 5 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 21/200 |
Quick answers
From the figures on this page.
Population data
How does EU/CZ StrongWolves.eu - TEST compare in the rankings?
Rank #13,302 on seven-day player hours for EU/CZ StrongWolves.eu - TEST, within the top 60% of all ranked servers.
What population does EU/CZ StrongWolves.eu - TEST carry?
EU/CZ StrongWolves.eu - TEST returns no live count at this refresh, having last been seen 21 days 3 hours ago.
About the server
Which Rust version is EU/CZ StrongWolves.eu - TEST on?
Version Rust network protocol 2634 and build 167231 on Linux is reported by EU/CZ StrongWolves.eu - TEST. Steam updates your game for you, but the protocol must match to join.
Is EU/CZ StrongWolves.eu - TEST up, and what does its uptime show?
Offline now for EU/CZ StrongWolves.eu - TEST, last seen 21 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
Where does EU/CZ StrongWolves.eu - TEST sit?
No region tag is published by EU/CZ StrongWolves.eu - TEST, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.180.2.29:28937 is its address.
Settings and map
Which settings and rules does EU/CZ StrongWolves.eu - TEST run?
You will not find a gather rate in the string EU/CZ StrongWolves.eu - TEST. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has EU/CZ StrongWolves.eu - TEST selected?
The game generates the map on EU/CZ StrongWolves.eu - TEST: procedural, size 4,500, seed 114627276. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does EU/CZ StrongWolves.eu - TEST wipe, and how often?
EU/CZ StrongWolves.eu - TEST wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 20 hours ago.
On EU/CZ StrongWolves.eu - TEST, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Where does EU/CZ StrongWolves.eu - TEST appear among Rust Data lists and filters?
On Rust Data, EU/CZ StrongWolves.eu - TEST appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on EU/CZ StrongWolves.eu - TEST?
The game's server browser reads these tags from EU/CZ StrongWolves.eu - TEST: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into EU/CZ StrongWolves.eu - TEST?
The manual route: launch Rust, F1, then client.connect 185.180.2.29:28937. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.