Rust Data

rustdata.spaceservers185.180.2.29:27937.ipynb

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Offline 185.180.2.29:28937 checked 21d ago

EU/CZ StrongWolves.eu - TEST

moddedoxidepve

Connect

srv = rust.server("185.180.2.29:27937")
print(srv.connect_command)

Right now

srv.summary()
players now 2/30 # 7% full
7-day average 0 # peak –
rank #13,302 # top 60%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 16:45 UTC23d ago 2 NaN running 1
1 Thu 1 Oct, 10:07 UTC28d ago 1 NaN 4.3 days 0
2 Thu 24 Sep, 16:14 UTC34d ago 1 halved by day 1 6.7 days 1
3 Sun 20 Sep, 16:06 UTC38d ago 0 NaN 4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 114627276
Map of EU/CZ StrongWolves.eu - TEST
map
Procedural Map
size
4500
seed
114627276
Open on RustMaps

Server

srv.info()
address
185.180.2.29:28937
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:50 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average230/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average57/100
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average48/200
3[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average36/200
4[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average29/140
5RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average21/200

Quick answers

From the figures on this page.

Population data

How does EU/CZ StrongWolves.eu - TEST compare in the rankings?

Rank #13,302 on seven-day player hours for EU/CZ StrongWolves.eu - TEST, within the top 60% of all ranked servers.

What population does EU/CZ StrongWolves.eu - TEST carry?

EU/CZ StrongWolves.eu - TEST returns no live count at this refresh, having last been seen 21 days 3 hours ago.

About the server

Which Rust version is EU/CZ StrongWolves.eu - TEST on?

Version Rust network protocol 2634 and build 167231 on Linux is reported by EU/CZ StrongWolves.eu - TEST. Steam updates your game for you, but the protocol must match to join.

Is EU/CZ StrongWolves.eu - TEST up, and what does its uptime show?

Offline now for EU/CZ StrongWolves.eu - TEST, last seen 21 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.

Where does EU/CZ StrongWolves.eu - TEST sit?

No region tag is published by EU/CZ StrongWolves.eu - TEST, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.180.2.29:28937 is its address.

Settings and map

Which settings and rules does EU/CZ StrongWolves.eu - TEST run?

You will not find a gather rate in the string EU/CZ StrongWolves.eu - TEST. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has EU/CZ StrongWolves.eu - TEST selected?

The game generates the map on EU/CZ StrongWolves.eu - TEST: procedural, size 4,500, seed 114627276. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does EU/CZ StrongWolves.eu - TEST wipe, and how often?

EU/CZ StrongWolves.eu - TEST wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 20 hours ago.

On EU/CZ StrongWolves.eu - TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Where does EU/CZ StrongWolves.eu - TEST appear among Rust Data lists and filters?

On Rust Data, EU/CZ StrongWolves.eu - TEST appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on EU/CZ StrongWolves.eu - TEST?

The game's server browser reads these tags from EU/CZ StrongWolves.eu - TEST: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into EU/CZ StrongWolves.eu - TEST?

The manual route: launch Rust, F1, then client.connect 185.180.2.29:28937. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build The server runs build 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,965 players 11,829 servers online