Offline 185.182.206.12:28115 checked 14d ago
SDTEST_Server - Carbon Plugin Lab
Connect
srv = rust.server("185.182.206.12:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 18:37 UTC14d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.182.206.12:28115
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 18:37 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233/700 |
Quick answers
From the figures on this page.
Player counts
How does SDTEST_Server - Carbon Plugin Lab compare in the rankings?
Player hours over seven days put SDTEST_Server - Carbon Plugin Lab at #14,452, in the top 67% of the ranked set.
How full does SDTEST_Server - Carbon Plugin Lab run?
SDTEST_Server - Carbon Plugin Lab returns no live count at this refresh, having last been seen 14 days 17 hours ago.
Server data
Which Rust version is SDTEST_Server - Carbon Plugin Lab on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by SDTEST_Server - Carbon Plugin Lab. Joining needs the same protocol on your game; Steam handles the update.
How reliable is SDTEST_Server - Carbon Plugin Lab, and is it up?
SDTEST_Server - Carbon Plugin Lab is offline at this refresh; the last response came 14 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.
Where does SDTEST_Server - Carbon Plugin Lab sit?
No region is published by SDTEST_Server - Carbon Plugin Lab. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.182.206.12:28115 is its address.
Settings and map
Which settings and rules does SDTEST_Server - Carbon Plugin Lab run?
You will not find a gather rate in the string SDTEST_Server - Carbon Plugin Lab. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does SDTEST_Server - Carbon Plugin Lab wipe?
The record for SDTEST_Server - Carbon Plugin Lab holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 20 hours ago.
On SDTEST_Server - Carbon Plugin Lab, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does SDTEST_Server - Carbon Plugin Lab appear among Rust Data lists and filters?
These Rust Data lists include SDTEST_Server - Carbon Plugin Lab: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on SDTEST_Server - Carbon Plugin Lab?
Read by the game's server browser, the tags SDTEST_Server - Carbon Plugin Lab publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join SDTEST_Server - Carbon Plugin Lab?
The manual route: launch Rust, F1, then client.connect 185.182.206.12:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.