Rust Data

rustdata.spaceservers185.189.255.147:35110.ipynb

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Offline EU 185.189.255.147:35100 checked 6h ago

NO MERCY | CLASSIC | NO LIMIT

biweekly wipes vanillamoddedoxide

Connect

srv = rust.server("185.189.255.147:35110")
print(srv.connect_command)

Right now

srv.summary()
players now 2/350 # 1% full
7-day average 1 # peak 5
rank #3,364 # top 15% · #1258 in EU
last wipe 7d ago # biweekly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5211:0019:0003:0010:0019:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0019:0003:0010:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

usual gap3.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
120d 21hThu 19 Nov, 07:22 UTCwipe
235d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 07:22 UTC7d ago 5 NaN running 0
1 Mon 19 Oct, 02:09 UTC10d ago 3 halved by day 1 3.2 days 0
2 Sat 17 Oct, 20:20 UTC11d ago 3 NaN 1.2 days 0
3 Thu 8 Oct, 12:02 UTC20d ago 1 halved by day 1 9.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 1813615169
Map of NO MERCY | CLASSIC |  NO LIMIT
map
Procedural Map
size
4200
seed
1813615169
Open on RustMaps

Server

srv.info()
address
185.189.255.147:35100
region
EU
max players
350
group limit
35 max
wipe schedule
biweekly
last wipe
22 Oct 2026, 07:22 UTC
hostname
–
first seen
18 Sep 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на классический сервер NO MERCY ! - Без ограничений на игроков в команде - Вайп каждые две недели - Классика без телепортов и модов - Высокий FPS | Размер карты 4350 - Дрон станции в рыбацких деревнях - Активная администрация 18+

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average5/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average2/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average2/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average0/300
5PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average3/80

Quick answers

From the figures on this page.

Population

What position does NO MERCY | CLASSIC | NO LIMIT take in the server rankings?

On seven-day player hours NO MERCY | CLASSIC | NO LIMIT is #3,364 overall and #1,258 in Europe, inside the top 15% of all ranked servers.

What population does NO MERCY | CLASSIC | NO LIMIT carry?

Offline now for NO MERCY | CLASSIC | NO LIMIT, with the last sample 6 hours ago. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.

About the server

How smoothly does NO MERCY | CLASSIC | NO LIMIT run?

Server fps over the last 48 hours averages 176; the floor is 126. Entity numbers reached 104,819, and that includes buildings, deployables and the rest. Memory peaked at 3,321 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on NO MERCY | CLASSIC | NO LIMIT?

Rust network protocol 2635 and build 168909 on Windows is what NO MERCY | CLASSIC | NO LIMIT runs. Steam updates your game for you, but the protocol must match to join.

Is NO MERCY | CLASSIC | NO LIMIT up, and what does its uptime show?

Offline now for NO MERCY | CLASSIC | NO LIMIT, last seen 6 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is NO MERCY | CLASSIC | NO LIMIT hosted?

With its EU tag, NO MERCY | CLASSIC | NO LIMIT lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.189.255.147:35100 is its address.

Map and rules

Which rules apply on NO MERCY | CLASSIC | NO LIMIT, and what settings?

You will not find a gather rate in the string NO MERCY | CLASSIC | NO LIMIT. 35 players is the maximum per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has NO MERCY | CLASSIC | NO LIMIT selected?

Size 4,200, seed 1813615169: the procedural map on NO MERCY | CLASSIC | NO LIMIT, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does NO MERCY | CLASSIC | NO LIMIT wipe, and how often?

Too few wipes are on record for NO MERCY | CLASSIC | NO LIMIT to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 7 days 2 hours ago. A fortnightly wipe schedule is published in its tags.

On NO MERCY | CLASSIC | NO LIMIT, what happens on wipe day?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 7 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Which lists on Rust Data hold NO MERCY | CLASSIC | NO LIMIT, and which filters?

The Rust Data lists that NO MERCY | CLASSIC | NO LIMIT fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on NO MERCY | CLASSIC | NO LIMIT?

Read by the game's server browser, the tags NO MERCY | CLASSIC | NO LIMIT publishes are: gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts35 (Group limit): No team may exceed 35; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser; jp0 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to NO MERCY | CLASSIC | NO LIMIT?

In Rust, F1 opens the console: type client.connect 185.189.255.147:35100. Launch Rust on this page does the same by opening the game through Steam and connecting. https://nomercyrust.ru is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp350
Max players Slot count: 350.
ts35
Group limit No team may exceed 35.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Other

jp0
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,561 players 11,701 servers online