Rust Data

rustdata.spaceservers185.189.255.162:35410.ipynb

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Online 185.189.255.162:35400 checked 11m ago

104KA ToP Mod

monthly wipes moddedoxide

Connect

srv = rust.server("185.189.255.162:35410")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 1
rank #12,863 # top 58%
last wipe 12d ago # monthly schedule
next wipe 6d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct16 Oct23 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak50players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
06d 16hThu 5 Nov, 19:00 UTCFW force wipe
134d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 21:19 UTC12d ago 3 NaN running 0
1 Thu 15 Oct, 13:03 UTC14d ago 2 held half 2.3 days 0
2 Thu 1 Oct, 11:58 UTC28d ago 146+26 queue NaN 14 days 67
3 Wed 30 Sep, 11:58 UTC29d ago 147+26 queue NaN 1 days 69
4 Tue 29 Sep, 11:58 UTC30d ago 147+20 queue NaN 1 days 73
5 Mon 28 Sep, 11:58 UTC31d ago 147+19 queue NaN 1 days 53
6 Sun 27 Sep, 12:02 UTC32d ago 147+26 queue NaN 1 days 126
7 Sat 26 Sep, 11:58 UTC33d ago 147+26 queue NaN 1 days 120
8 Fri 25 Sep, 11:58 UTC34d ago 147+18 queue NaN 1 days 71
9 Thu 24 Sep, 11:58 UTC35d ago 145+7 queue NaN 1 days 59

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 290843
Map of 104KA ToP Mod
map
Procedural Map
size
4000
seed
290843
Open on RustMaps

Server

srv.info()
address
185.189.255.162:35400
region
–
max players
200
group limit
5 max
wipe schedule
monthly
last wipe
17 Oct 2026, 21:19 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
[FFB000]★ 104KA ★[-] [E53935]Проект-легенда, не имеющий аналогов[-] [FFFFFF]Уникальный игровой мир, события, награды и собственные системы[-] [55FF55]104KA ADMIN HUB[-] [FFFFFF]— сервис подключения админ-панелей для серверов 7 Days to Die[-] [FFD700]↓↓↓ НАЖМИТЕ НА ССЫЛКУ НИЖЕ И ПОДКЛЮЧИТЕ СВОЙ СЕРВЕР ↓↓↓[-]

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 5 · monthly · 1 on average0/200
1Rust: City of Tarkov [MAIN]NA · groups of 5 · monthly · 1 on average1/50
2Rust up Northgroups of 6 · monthly · 1 on average0/50
3Rustafied.com - US Low PopNA · groups of 6 · monthly · 90 on average103/150
4Rustafied.com - EU Low PopEU · groups of 6 · monthly · 89 on average37/150
5Rustoria.co - EU Low PopEU · groups of 6 · monthly · 81 on average20/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 104KA ToP Mod rank?

Rank #12,863 on seven-day player hours for 104KA ToP Mod, within the top 58% of all ranked servers.

How full does 104KA ToP Mod run?

Current row: 0 players on 104KA ToP Mod, against 200 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does 104KA ToP Mod perform?

Averaged over 48 hours: 93 server fps, never under 79. The entity count peaked at 93,750, covering buildings, deployables and the rest of the world. A high of 4,805 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on 104KA ToP Mod?

Rust network protocol 2634 and build 167781 on Windows is what 104KA ToP Mod runs. Steam updates your game for you, but the protocol must match to join.

How reliable is 104KA ToP Mod, and is it up?

104KA ToP Mod reports itself online at the current refresh. A restart about 10 days 10 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is 104KA ToP Mod hosted?

For 104KA ToP Mod, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.162:35400.

Map and rules

Which settings and rules does 104KA ToP Mod run?

No gather rate appears in the name: 104KA ToP Mod. Group size tops out at 5 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has 104KA ToP Mod selected?

104KA ToP Mod runs a procedural map of size 4,000 with seed 290843, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does 104KA ToP Mod wipe, and on what schedule?

Once a month 104KA ToP Mod wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 12 days 5 hours ago. Its tags carry a monthly wipe schedule.

On 104KA ToP Mod, what happens on wipe day?

Across recent wipes the busiest point averaged 50 players. The crowd on the latest wipe topped out 12 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which Rust Data filters and lists contain 104KA ToP Mod?

The Rust Data lists that 104KA ToP Mod fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on 104KA ToP Mod?

Read by the game's server browser, the tags 104KA ToP Mod publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): The server lists 200 slots; ts5 (Group limit): The team cap is 5; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join 104KA ToP Mod?

Enter client.connect 185.189.255.162:35400 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://game.104ka.ru.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players The server lists 200 slots.
ts5
Group limit The team cap is 5.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,072 players 11,686 servers online