Online 185.189.255.19:35200 checked 11m ago
only us
Connect
srv = rust.server("185.189.255.19:35210")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 14:11 UTC14d ago | 2 | NaN | running | 0 |
| 1 | Wed 14 Oct, 19:27 UTC14d ago | 2 | NaN | 0.8 days | 0 |
| 2 | Thu 17 Sep, 10:26 UTC42d ago | 1 | halved by day 1 | 27.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 6738
- map
- Procedural Map
- size
- 2000
- seed
- 6738
Server
srv.info()- address
- 185.189.255.19:35200
- region
- –
- max players
- 50
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 18:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 5/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 5/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does only us rank?
Rank #4,670 on seven-day player hours for only us, within the top 21% of all ranked servers.
What population does only us carry?
The sample now reads 0 players for only us, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 2 players.
About the server
How smoothly does only us run?
Server fps over the last 48 hours averages 253; the floor is 77. The entity count peaked at 19,580, covering buildings, deployables and the rest of the world. Memory peaked at 1,600 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on only us?
Rust network protocol 2635 and build 168909 on Windows is what only us runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is only us, and is it online now?
The current sample puts only us online. The uptime it reports puts the last restart about 28 hours ago. 120 of 168 hours up over the last 7 full days, or 71%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is only us hosted?
Its name points to North America, but only us publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.19:35200.
Rules, settings, map
Which rules apply on only us, and what settings?
You will not find a gather rate in the string only us. 10 players is the maximum per group. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has only us loaded?
Size 2,000, seed 6738: the procedural map on only us, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does only us wipe, and on what schedule?
Once a month only us wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 14 days 1 hours ago. Its tags carry a monthly wipe schedule.
On only us, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Where does only us appear among Rust Data lists and filters?
These Rust Data lists include only us: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on only us hold?
The game's server browser reads these tags from only us: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts10 (Group limit): The team cap is 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into only us?
The manual route: launch Rust, F1, then client.connect 185.189.255.19:35200. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustmaps.com is the website recorded for it.
