Rust Data

rustdata.spaceservers185.189.255.68:35310.ipynb

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Online 185.189.255.68:35300 checked 11m ago

Alpha Classic | One Grid | Small Map

vanillamoddedoxide

Connect

srv = rust.server("185.189.255.68:35310")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 1 # peak 6
rank #2,831 # top 13%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
020040060080021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak5players, last three wipes
crowd held75%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 11:34 UTC3d ago 4 NaN running 1
1 Thu 22 Oct, 13:57 UTC7d ago 6 held half 3.9 days 0
2 Sun 18 Oct, 09:24 UTC11d ago 4 held half 4.2 days 0
3 Tue 13 Oct, 03:33 UTC16d ago 1 held half 5.2 days 0
4 Mon 12 Oct, 09:29 UTC17d ago 1 NaN 0.8 days 1
5 Thu 17 Sep, 14:26 UTC42d ago 1 halved by day 2 24.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 121315421
Map of Alpha Classic | One Grid | Small Map
map
Custom Map
size
1500
seed
121315421

Server

srv.info()
address
185.189.255.68:35300
region
–
max players
50
group limit
10 max
wipe schedule
–
last wipe
26 Oct 2026, 11:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average75/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average137/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average44/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average133/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population

What position does Alpha Classic | One Grid | Small Map take in the server rankings?

Over the last seven days Alpha Classic | One Grid | Small Map sits at #2,831 on player hours, in the top 13% of ranked servers.

How many players does Alpha Classic | One Grid | Small Map hold at once?

Alpha Classic | One Grid | Small Map reports 2 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 3 players.

About the server

What does performance look like on Alpha Classic | One Grid | Small Map?

Server fps over the last 48 hours averages 433; the floor is 76. Entity numbers reached 8,523, and that includes buildings, deployables and the rest. A high of 1,825 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Alpha Classic | One Grid | Small Map?

Rust network protocol 2635 and build 168909 on Windows is what Alpha Classic | One Grid | Small Map runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Alpha Classic | One Grid | Small Map, and is it up?

The current sample puts Alpha Classic | One Grid | Small Map online. Count back 16 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Alpha Classic | One Grid | Small Map hosted?

For Alpha Classic | One Grid | Small Map, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.189.255.68:35300 is its address.

Rules, settings, map

What rules and settings are recorded for Alpha Classic | One Grid | Small Map?

The name Alpha Classic | One Grid | Small Map carries no gather rate. Group size tops out at 10 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

What is the map on Alpha Classic | One Grid | Small Map?

Alpha Classic | One Grid | Small Map runs a procedural map of size 1,500 with seed 121315421, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipes and dates

When does Alpha Classic | One Grid | Small Map wipe, and on what schedule?

Irregular wipe times on Alpha Classic | One Grid | Small Map leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 9 hours ago.

What is wipe day on Alpha Classic | One Grid | Small Map like?

Recent wipes averaged 5 players at their peak. 31 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 75% of recent wipes. The drop under half arrived by day 2 in the other cases.

Lists and tags

Which Rust Data filters and lists contain Alpha Classic | One Grid | Small Map?

The Rust Data lists that Alpha Classic | One Grid | Small Map fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Alpha Classic | One Grid | Small Map?

Read by the game's server browser, the tags Alpha Classic | One Grid | Small Map publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Alpha Classic | One Grid | Small Map?

The manual route: launch Rust, F1, then client.connect 185.189.255.68:35300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://vk.ru/club82362976.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts10
Group limit Team size tops out at 10.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,179 players 11,824 servers online