Offline 185.192.124.4:7028 checked 4h ago
RUST GAMES
Connect
srv = rust.server("185.192.124.4:7029")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 00:59 UTC1d ago | NaN | NaN | running | 2 |
| 1 | Sun 25 Oct, 23:21 UTC2d ago | 5 | NaN | 1.1 days | 0 |
| 2 | Wed 21 Oct, 21:34 UTC6d ago | 6 | held half | 4.1 days | 0 |
| 3 | Fri 16 Oct, 20:24 UTC11d ago | 4 | held half | 5 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 185.192.124.4:7028
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 00:59 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 37/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
What position does RUST GAMES take in the server rankings?
Rank #2,651 on seven-day player hours for RUST GAMES, within the top 12% of all ranked servers.
How full does RUST GAMES run?
RUST GAMES returns no live count at this refresh, having last been seen 4 hours ago. Over the last seven days it averaged 1 players and peaked at 6. Peak hour in the last 48 hours: 02:00 UTC, mean 5 players.
About the server
How smoothly does RUST GAMES run?
The 48-hour average is 9 server fps, with a low of 4. Buildings, deployables and all else in the world took the count as high as 93,490 entities. A high of 2,521 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RUST GAMES on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RUST GAMES. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST GAMES, and is it online now?
Offline now for RUST GAMES, last seen 4 hours ago. The uptime it reports puts the last restart about 7 minutes ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 2 October 2026.
In which location is RUST GAMES hosted?
There is no region published for RUST GAMES. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.192.124.4:7028 is its address.
Map and rules
Which settings and rules does RUST GAMES run?
The name RUST GAMES carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RUST GAMES loaded?
RUST GAMES runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does RUST GAMES wipe?
RUST GAMES wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 hours ago.
What is wipe day on RUST GAMES like?
The average peak over recent wipes is 5 players. Peak population on the latest wipe came 26 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold RUST GAMES, and which filters?
These Rust Data lists include RUST GAMES: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on RUST GAMES hold?
The game's server browser reads these tags from RUST GAMES: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into RUST GAMES?
The manual route: launch Rust, F1, then client.connect 185.192.124.4:7028. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.