Rust Data

rustdata.spaceservers185.199.95.83:29013.ipynb

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Online NA 185.199.95.83:28915 checked 26m ago

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

2x weekly wipes moddedcarbon

Connect

srv = rust.server("185.199.95.83:29013")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 1 # peak 5
rank #2,756 # top 12% · #449 in NA
last wipe 6d ago # weekly schedule
next wipe 15h # Fri 30 Oct, 16:36 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 16:36 UTC, in 15h. # Its weekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 1.5

Coming wipes

inatkind
015hFri 30 Oct, 16:36 UTCwipe
16d 18hThu 5 Nov, 19:00 UTCFW force wipe
27d 15hFri 6 Nov, 16:36 UTCwipe
314d 15hFri 13 Nov, 16:36 UTCwipe
421d 15hFri 20 Nov, 16:36 UTCwipe
528d 15hFri 27 Nov, 16:36 UTCwipe
634d 18hThu 3 Dec, 19:00 UTCFW force wipe
735d 15hFri 4 Dec, 16:36 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 16:36 UTC6d ago 5 NaN running 0
1 Fri 16 Oct, 20:41 UTC13d ago 9 halved by day 1 6.8 days 1
2 Thu 15 Oct, 08:44 UTC14d ago 9 NaN 1.5 days 1
3 Fri 9 Oct, 21:43 UTC20d ago 7 halved by day 2 5.5 days 1
4 Thu 1 Oct, 17:57 UTC FW28d ago 6 held half 8.2 days 1
5 Sat 26 Sep, 22:36 UTC33d ago 8 held half 4.8 days 2
6 Wed 23 Sep, 23:46 UTC36d ago 9 held half 3 days 1
7 Thu 17 Sep, 23:24 UTC42d ago 11 halved by day 4 6 days 3
8 Tue 15 Sep, 14:32 UTC44d ago 8 held half 2.4 days 0
9 Sun 13 Sep, 23:45 UTC46d ago 4 NaN 1.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1750 · seed 0
Custom map, no picture published
map
Custom Map
size
1750
seed
–

Server

srv.info()
address
185.199.95.83:28915
region
NA
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 16:36 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
PERMACORE | Progress survives wipes! Permanent blueprints & unlocks • Loot preservation • More to discover as you play DEEP SEA 24/7 | Tugboats • Build on islands or water • Custom ores • Player economy & shops WIPES | Map every Friday 3PM ET • BP every 2 weeks • FORCE: First Thursday 2PM ET (no Friday wipe that week) • Coins & economy never wipe

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average46/200
1[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average0/150
2[US] Stevious 2x Main | Vanilla | 10/29NA · groups of 12+ · 2x · weekly · 73 on average583/600
3[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 41 on average121/150
4[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 31 on average12/150
5BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 4 on average16/100

Quick answers

From the figures on this page.

Population data

How does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore compare in the rankings?

On seven-day player hours PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is #2,756 overall and #449 in North America, inside the top 12% of all ranked servers.

How many players does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hold at once?

The sample now reads 2 players for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 01:00 UTC, mean 3 players.

Server facts

How well does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore perform?

Averaged over 48 hours: 30 server fps, never under 22. The entity count peaked at 15,914, covering buildings, deployables and the rest of the world. The memory field tops out at 1,977 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore. Steam updates your game for you, but the protocol must match to join.

How reliable is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and is it up?

Online is the state at the latest refresh for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 143 of 168, 85%. The first row Rust Data holds for it is dated 13 September 2026.

Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore sit?

The NA tag is what PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.199.95.83:28915.

Rules, settings, map

Which rules apply on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and what settings?

The name carries the figure: PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs 2x gather. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore selected?

Generated by the game at size 1,750, the map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is procedural. Custom Map is what the map name field says.

Wipe schedule

When does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore wipe, and how often?

The prediction follows the tag, because PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 16:36 UTC. This world was created 6 days 8 hours ago. A weekly wipe schedule is published in its tags.

On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, what happens on wipe day?

Recent wipes averaged 8 players at their peak. The crowd on the latest wipe topped out 3 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 1.5.

Tags and filters

Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear among Rust Data lists and filters?

The Rust Data lists that PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the server tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Read by the game's server browser, the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Enter client.connect 185.199.95.83:28915 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://playdust.gg.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online