Offline 185.203.152.138:28015 checked 3d ago
Test Server
Connect
srv = rust.server("185.203.152.138:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 08:43 UTC11d ago | NaN | NaN | running | 50 |
| 1 | Wed 7 Oct, 12:09 UTC21d ago | 50 | NaN | 10.9 days | 50 |
| 2 | Thu 1 Oct, 19:17 UTC FW27d ago | 93 | held half | 5.7 days | 91 |
| 3 | Sat 26 Sep, 09:22 UTC32d ago | 1 | held half | 5.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.203.152.138:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 08:43 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Test Server rank?
Rank #2,842 on seven-day player hours for Test Server, within the top 13% of all ranked servers.
How many players does Test Server hold at once?
Offline now for Test Server, with the last sample 3 days 15 hours ago. Over the last seven days it averaged 50 players and peaked at 50.
Server data
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what Test Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test Server, and is it online now?
Test Server is offline at this refresh; the last response came 3 days 15 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Its earliest recorded date in Rust Data is 23 September 2026.
Which location does Test Server run from?
For Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.203.152.138:28015 is its address.
Rules, settings, map
Which settings and rules does Test Server run?
No gather rate appears in the name: Test Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. The VAC field reads off.
Wipes and dates
When does Test Server wipe, and on what schedule?
Irregular wipe times on Test Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days ago, and that is the one in play.
What is wipe day on Test Server like?
The average peak over recent wipes is 48 players. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Where does Test Server appear among Rust Data lists and filters?
The Rust Data lists that Test Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
How should you read the server tags on Test Server?
Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Test Server?
Enter client.connect 185.203.152.138:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.