Rust Data

rustdata.spaceservers185.207.214.206:35556.ipynb

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Offline 185.207.214.206:35555 checked 19d ago

Testing

vanillamoddedcarbon

Connect

srv = rust.server("185.207.214.206:35556")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,858 # top 72%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1024 · seed 78941876
Map of Testing
map
CraggyIsland
size
1024
seed
78941876

Server

srv.info()
address
185.207.214.206:35555
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 14:30 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average31/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average52/200

Quick answers

From the figures on this page.

Population data

What position does Testing take in the server rankings?

Rank #15,858 on seven-day player hours for Testing, within the top 72% of all ranked servers.

How many players does Testing hold at once?

The current row shows Testing offline; the last response was 19 days 7 hours ago.

Server data

What is the Rust version on Testing?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Testing. Steam updates your game for you, but the protocol must match to join.

Is Testing up, and what does its uptime show?

The latest sample has Testing offline, with a last sighting 19 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.

In which location is Testing hosted?

For Testing, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.207.214.206:35555.

Map and rules

What rules and settings are recorded for Testing?

You will not find a gather rate in the string Testing. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Testing selected?

The game generates the map on Testing: procedural, size 1,024, seed 78941876. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. CraggyIsland is what the map name field says.

Wipe data

When does Testing wipe, and how often?

Too few wipes are on record for Testing to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 13 hours ago.

Lists and tags

Where does Testing appear among Rust Data lists and filters?

The Rust Data lists that Testing fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Testing hold?

Read by the game's server browser, the tags Testing publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Testing?

The manual route: launch Rust, F1, then client.connect 185.207.214.206:35555. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,937 players 11,633 servers online