Offline 185.207.214.98:35050 checked 23d ago
Test Way
Connect
srv = rust.server("185.207.214.98:35051")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 14:44 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 13:27 UTC27d ago | 1 | held half | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 71/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 74/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 293/310 |
Quick answers
From the figures on this page.
Player counts
How does Test Way compare in the rankings?
Player hours over seven days put Test Way at #15,939, in the top 71% of the ranked set.
How full does Test Way run?
Test Way returns no live count at this refresh, having last been seen 23 days 23 hours ago.
Server data
Which Rust version is Test Way on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Test Way. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Way, and is it online now?
The latest sample has Test Way offline, with a last sighting 23 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.
In which location is Test Way hosted?
There is no region published for Test Way. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.207.214.98:35050 is its address.
Map and rules
Which rules apply on Test Way, and what settings?
The name Test Way carries no gather rate. Group size tops out at 100 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Test Way selected?
The game generates the map on Test Way: procedural, size 3,750, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipes and dates
When does Test Way wipe, and how often?
Too few wipes are on record for Test Way to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 3 hours ago, and that is the one in play.
On Test Way, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain Test Way?
These Rust Data lists include Test Way: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Test Way?
The game's server browser reads these tags from Test Way: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts100 (Group limit): The team cap is 100; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Test Way?
In Rust, F1 opens the console: type client.connect 185.207.214.98:35050. Launch Rust on this page does the same by opening the game through Steam and connecting.