Offline 185.216.144.98:28080 checked 29d ago
STAGING BRANCH - RUSTEAMEESTA
Connect
srv = rust.server("185.216.144.98:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 13:59 UTC30d ago | 0 | NaN | running | 0 |
| 1 | Thu 24 Sep, 16:00 UTC35d ago | 0 | NaN | 4.9 days | 0 |
| 2 | Tue 15 Sep, 14:49 UTC44d ago | 3 | halved by day 1 | 9 days | 0 |
| 3 | Mon 14 Sep, 11:22 UTC45d ago | 3 | NaN | 1.1 days | 1 |
| 4 | Sun 13 Sep, 19:43 UTC45d ago | 3 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1999 · seed 1578372894
- map
- Procedural Map
- size
- 1999
- seed
- 1578372894
Server
srv.info()- address
- 185.216.144.98:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 13:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 231/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
What position does STAGING BRANCH - RUSTEAMEESTA take in the server rankings?
Over the last seven days STAGING BRANCH - RUSTEAMEESTA sits at #16,853 on player hours, in the top 71% of ranked servers.
How many players does STAGING BRANCH - RUSTEAMEESTA hold at once?
Offline now for STAGING BRANCH - RUSTEAMEESTA, with the last sample 29 days 21 hours ago.
Server facts
What is the Rust version on STAGING BRANCH - RUSTEAMEESTA?
Rust network protocol 2633 and build 165217 on Windows is what STAGING BRANCH - RUSTEAMEESTA runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is STAGING BRANCH - RUSTEAMEESTA, and is it online now?
STAGING BRANCH - RUSTEAMEESTA is offline at this refresh; the last response came 29 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does STAGING BRANCH - RUSTEAMEESTA run from?
There is no region published for STAGING BRANCH - RUSTEAMEESTA. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.216.144.98:28080.
Map and rules
Which rules apply on STAGING BRANCH - RUSTEAMEESTA, and what settings?
No gather rate appears in the name: STAGING BRANCH - RUSTEAMEESTA. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on STAGING BRANCH - RUSTEAMEESTA?
STAGING BRANCH - RUSTEAMEESTA runs a procedural map of size 1,999 with seed 1578372894, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does STAGING BRANCH - RUSTEAMEESTA wipe, and on what schedule?
STAGING BRANCH - RUSTEAMEESTA wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 30 days 3 hours ago, and that is the one in play.
On STAGING BRANCH - RUSTEAMEESTA, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which lists on Rust Data hold STAGING BRANCH - RUSTEAMEESTA, and which filters?
On Rust Data, STAGING BRANCH - RUSTEAMEESTA appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on STAGING BRANCH - RUSTEAMEESTA?
These tags are published by STAGING BRANCH - RUSTEAMEESTA and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into STAGING BRANCH - RUSTEAMEESTA?
Enter client.connect 185.216.144.98:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.