Online 185.216.147.167:28080 checked 10m ago
That random server
Connect
srv = rust.server("185.216.147.167:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 5
- map
- Procedural Map
- size
- 4000
- seed
- 5
Server
srv.info()- address
- 185.216.147.167:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Jul 2026, 19:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 170/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 252/700 |
Quick answers
From the figures on this page.
Population data
What position does That random server take in the server rankings?
Over the last seven days That random server sits at #15,318 on player hours, in the top 69% of ranked servers.
How many players does That random server hold at once?
The sample now reads 0 players for That random server, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
How well does That random server perform?
Server fps over the last 48 hours averages 98; the floor is 81. Entity numbers reached 90,952, and that includes buildings, deployables and the rest. A high of 2,656 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is That random server on?
The build is Rust network protocol 2631 and build 158240 on Windows, run by That random server. The protocol has to match before you can join, and Steam does the updating.
How reliable is That random server, and is it online now?
That random server reports itself online at the current refresh. Count back 28 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does That random server run from?
No region is published by That random server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.216.147.167:28080 is its address.
Rules, settings, map
Which rules apply on That random server, and what settings?
No gather rate appears in the name: That random server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has That random server loaded?
Size 4,000, seed 5: the procedural map on That random server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does That random server wipe?
The record for That random server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 98 days 17 hours ago.
Lists and tags
Which lists on Rust Data hold That random server, and which filters?
The Rust Data lists that That random server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on That random server hold?
The game's server browser reads these tags from That random server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): The server runs build 158240; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into That random server?
The manual route: launch Rust, F1, then client.connect 185.216.147.167:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.