Offline 185.216.193.27:28015 checked 20d ago
Ilya SERVER
Connect
srv = rust.server("185.216.193.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 17:49 UTC23d ago | 1 | NaN | running | 0 |
| 1 | Mon 5 Oct, 09:39 UTC23d ago | 1 | NaN | 0.3 days | 0 |
| 2 | Fri 2 Oct, 07:32 UTC26d ago | 1 | held half | 3.1 days | 0 |
| 3 | Thu 1 Oct, 20:37 UTC FW27d ago | 1 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.216.193.27:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 17:49 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Ilya SERVER rank?
Over the last seven days Ilya SERVER sits at #13,685 on player hours, in the top 62% of ranked servers.
How many players does Ilya SERVER hold at once?
Ilya SERVER returns no live count at this refresh, having last been seen 20 days 19 hours ago.
About the server
What Rust version does Ilya SERVER run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Ilya SERVER. Steam updates your game for you, but the protocol must match to join.
How reliable is Ilya SERVER, and is it online now?
Offline now for Ilya SERVER, last seen 20 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
Where does Ilya SERVER sit?
For Ilya SERVER, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.216.193.27:28015 is its address.
Map and rules
Which settings and rules does Ilya SERVER run?
No gather rate appears in the name: Ilya SERVER. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Ilya SERVER selected?
The game generates its map: procedural, on Ilya SERVER.
Wipe schedule
On what schedule does Ilya SERVER wipe?
No next wipe can be predicted for Ilya SERVER, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 12 hours ago.
What is wipe day on Ilya SERVER like?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Where does Ilya SERVER appear among Rust Data lists and filters?
The Rust Data lists that Ilya SERVER fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Ilya SERVER?
The game's server browser reads these tags from Ilya SERVER: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Ilya SERVER?
Enter client.connect 185.216.193.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.