Rust Data

rustdata.spaceservers185.231.25.21:28016.ipynb

Run all rust-data · live

‹ All servers

Online 185.231.25.21:28015 checked 14m ago

CM - Rust Server

moddedcarbon

Connect

srv = rust.server("185.231.25.21:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #10,593 # top 48%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 21:53 UTC18d ago 0 NaN running 0
1 Thu 8 Oct, 21:21 UTC20d ago 0 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 430508
Map of CM - Rust Server
map
Procedural Map
size
4500
seed
430508
Open on RustMaps

Server

srv.info()
address
185.231.25.21:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 21:53 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average157/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Player counts

What position does CM - Rust Server take in the server rankings?

Rank #10,593 on seven-day player hours for CM - Rust Server, within the top 48% of all ranked servers.

How full does CM - Rust Server run?

CM - Rust Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.

Server facts

How smoothly does CM - Rust Server run?

The 48-hour average is 89 server fps, with a low of 68. Buildings, deployables and all else in the world took the count as high as 123,216 entities. A high of 4,802 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on CM - Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what CM - Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is CM - Rust Server, and is it up?

CM - Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 21 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

Which location does CM - Rust Server run from?

For CM - Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.231.25.21:28015 is its address.

Rules, settings, map

What rules and settings are recorded for CM - Rust Server?

You will not find a gather rate in the string CM - Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has CM - Rust Server loaded?

CM - Rust Server runs a procedural map of size 4,500 with seed 430508, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does CM - Rust Server wipe, and on what schedule?

The record for CM - Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 10 hours ago, and that is the one in play.

What is wipe day on CM - Rust Server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does CM - Rust Server appear among Rust Data lists and filters?

These Rust Data lists include CM - Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on CM - Rust Server hold?

These tags are published by CM - Rust Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to CM - Rust Server?

The manual route: launch Rust, F1, then client.connect 185.231.25.21:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,030 players 11,649 servers online