Online 185.231.25.21:28015 checked 14m ago
CM - Rust Server
Connect
srv = rust.server("185.231.25.21:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 21:53 UTC18d ago | 0 | NaN | running | 0 |
| 1 | Thu 8 Oct, 21:21 UTC20d ago | 0 | NaN | 2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 430508
- map
- Procedural Map
- size
- 4500
- seed
- 430508
Server
srv.info()- address
- 185.231.25.21:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 21:53 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
What position does CM - Rust Server take in the server rankings?
Rank #10,593 on seven-day player hours for CM - Rust Server, within the top 48% of all ranked servers.
How full does CM - Rust Server run?
CM - Rust Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.
Server facts
How smoothly does CM - Rust Server run?
The 48-hour average is 89 server fps, with a low of 68. Buildings, deployables and all else in the world took the count as high as 123,216 entities. A high of 4,802 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on CM - Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what CM - Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is CM - Rust Server, and is it up?
CM - Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 21 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.
Which location does CM - Rust Server run from?
For CM - Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.231.25.21:28015 is its address.
Rules, settings, map
What rules and settings are recorded for CM - Rust Server?
You will not find a gather rate in the string CM - Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has CM - Rust Server loaded?
CM - Rust Server runs a procedural map of size 4,500 with seed 430508, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does CM - Rust Server wipe, and on what schedule?
The record for CM - Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 10 hours ago, and that is the one in play.
What is wipe day on CM - Rust Server like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does CM - Rust Server appear among Rust Data lists and filters?
These Rust Data lists include CM - Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on CM - Rust Server hold?
These tags are published by CM - Rust Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to CM - Rust Server?
The manual route: launch Rust, F1, then client.connect 185.231.25.21:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.