Offline 185.231.253.120:28015 checked 35d ago
Creative / Build
Connect
srv = rust.server("185.231.253.120:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.231.253.120:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 16:15 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 15/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 61/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 41/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 95/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 4/100 |
Quick answers
From the figures on this page.
Player counts
What position does Creative / Build take in the server rankings?
Player hours over seven days put Creative / Build at #13,187, in the top 61% of the ranked set.
How full does Creative / Build run?
Creative / Build returns no live count at this refresh, having last been seen 35 days 14 hours ago.
Server data
What is the Rust version on Creative / Build?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Creative / Build. Joining needs the same protocol on your game; Steam handles the update.
Is Creative / Build up, and what does its uptime show?
The latest sample has Creative / Build offline, with a last sighting 35 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.
In which location is Creative / Build hosted?
No region is published by Creative / Build. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.231.253.120:28015 is its address.
Rules, settings, map
Which settings and rules does Creative / Build run?
You will not find a gather rate in the string Creative / Build. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Creative / Build loaded?
The game generates its map: procedural, on Creative / Build.
Wipe data
When does Creative / Build wipe, and how often?
A rhythm cannot be read from the wipes of Creative / Build on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 16 hours ago, and that is the one in play.
Tags and filters
Where does Creative / Build appear among Rust Data lists and filters?
These Rust Data lists include Creative / Build: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Creative / Build?
These tags are published by Creative / Build and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Creative / Build?
In Rust, F1 opens the console: type client.connect 185.231.253.120:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.