Rust Data

rustdata.spaceservers185.233.194.31:28027.ipynb

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Offline 185.233.194.31:28025 checked 13d ago

Snezha NPC Test 10 Players

moddedcarbon

Connect

srv = rust.server("185.233.194.31:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 0 # peak –
rank #12,529 # top 58%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.233.194.31:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 11:59 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average153/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average240/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Snezha NPC Test 10 Players rank?

Player hours over seven days put Snezha NPC Test 10 Players at #12,529, in the top 58% of the ranked set.

How many players does Snezha NPC Test 10 Players hold at once?

Offline now for Snezha NPC Test 10 Players, with the last sample 13 days 2 hours ago.

Server facts

Which Rust version is Snezha NPC Test 10 Players on?

Rust network protocol 2634 and build 167781 on Windows is what Snezha NPC Test 10 Players runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Snezha NPC Test 10 Players, and is it online now?

Snezha NPC Test 10 Players is offline at this refresh; the last response came 13 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

Which location does Snezha NPC Test 10 Players run from?

There is no region published for Snezha NPC Test 10 Players. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.233.194.31:28025 is its address.

Settings and map

Which rules apply on Snezha NPC Test 10 Players, and what settings?

No gather rate appears in the name: Snezha NPC Test 10 Players. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Snezha NPC Test 10 Players selected?

A procedural map runs on Snezha NPC Test 10 Players, generated by the game.

Wipe schedule

When does Snezha NPC Test 10 Players wipe, and how often?

A rhythm cannot be read from the wipes of Snezha NPC Test 10 Players on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 4 hours ago.

Tags, lists

Which lists on Rust Data hold Snezha NPC Test 10 Players, and which filters?

These Rust Data lists include Snezha NPC Test 10 Players: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Snezha NPC Test 10 Players hold?

These tags are published by Snezha NPC Test 10 Players and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Snezha NPC Test 10 Players?

In Rust, F1 opens the console: type client.connect 185.233.194.31:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,275 players 11,886 servers online