Rust Data

rustdata.spaceservers185.238.28.71:28017.ipynb

Run all rust-data · live

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Offline 185.238.28.71:28015 checked 43d ago

test

modded

Connect

srv = rust.server("185.238.28.71:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,468 # no region published
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Barren
size
–
seed
–

Server

srv.info()
address
185.238.28.71:28015
region
–
max players
5
group limit
not published
wipe schedule
–
last wipe
16 Sep 2026, 03:37 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average41/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average87/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average34/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average88/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309/350

Quick answers

From the figures on this page.

Population

What position does test take in the server rankings?

Rank #15,468 on seven-day player hours for test, within the top – of all ranked servers.

How many players does test hold at once?

The current row shows test offline; the last response was 43 days 18 hours ago.

About the server

What Rust version does test run?

The build is Rust network protocol 2275 on Linux, run by test. The protocol has to match before you can join, and Steam does the updating.

Is test up, and what does its uptime show?

The latest sample has test offline, with a last sighting 43 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.

Which location does test run from?

For test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.238.28.71:28015.

Rules, settings, map

What rules and settings are recorded for test?

No gather rate appears in the name: test. No group limit is published. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC on.

Wipe schedule

On what schedule does test wipe?

The record for test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 43 days 18 hours ago, and that is the one in play.

Tags, lists

Where does test appear among Rust Data lists and filters?

The Rust Data lists that test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

How should you read the server tags on test?

The game's server browser reads these tags from test: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; v2275 (Protocol): The server speaks protocol 2275, so match your game version; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; h5f16b2db (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join test?

Enter client.connect 185.238.28.71:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,v2275,h5f16b2db,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
v2275
Protocol The server speaks protocol 2275, so match your game version.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

h5f16b2db
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,292 players 11,794 servers online