Rust Data

rustdata.spaceservers185.246.113.251:25608.ipynb

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Online 185.246.113.251:25607 checked 12m ago

alone test server

moddedoxide

Connect

srv = rust.server("185.246.113.251:25608")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 19:27 UTC16d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1
Map of alone test server
map
Procedural Map
size
4000
seed
1
Open on RustMaps

Server

srv.info()
address
185.246.113.251:25607
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 19:27 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average90/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average226/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Player counts

How does alone test server compare in the rankings?

Over the last seven days alone test server sits at #15,327 on player hours, in the top 69% of ranked servers.

How many players does alone test server hold at once?

alone test server reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does alone test server run?

Server fps over the last 48 hours averages 24; the floor is 16. Entity numbers reached 95,207, and that includes buildings, deployables and the rest. A high of 3,285 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is alone test server on?

The build is Rust network protocol 2635 and build 167781 on Linux, run by alone test server. Steam updates your game for you, but the protocol must match to join.

Is alone test server up, and what does its uptime show?

alone test server reports itself online at the current refresh. A restart about 3 days 20 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 12 October 2026.

In which location is alone test server hosted?

There is no region published for alone test server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.246.113.251:25607.

Settings and map

What rules and settings are recorded for alone test server?

No gather rate appears in the name: alone test server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has alone test server selected?

alone test server runs a procedural map of size 4,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does alone test server wipe, and on what schedule?

A rhythm cannot be read from the wipes of alone test server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 22 hours ago, and that is the one in play.

On alone test server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does alone test server appear among Rust Data lists and filters?

These Rust Data lists include alone test server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on alone test server hold?

These tags are published by alone test server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into alone test server?

The manual route: launch Rust, F1, then client.connect 185.246.113.251:25607. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,621 players 11,897 servers online