Offline 185.246.187.84:28015 checked 21d ago
TEST
Connect
srv = rust.server("185.246.187.84:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 14:10 UTC21d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:42 UTC FW27d ago | 0 | NaN | 5.8 days | 1 |
| 2 | Fri 25 Sep, 12:22 UTC33d ago | NaN | NaN | 6.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.246.187.84:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 14:10 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 57/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TEST rank?
Player hours over seven days put TEST at #14,889, in the top 67% of the ranked set.
How many players does TEST hold at once?
Offline now for TEST, with the last sample 21 days 7 hours ago.
Server facts
What is the Rust version on TEST?
Rust network protocol 2634 and build 166494 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Is TEST up, and what does its uptime show?
Offline now for TEST, last seen 21 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.
Where does TEST sit?
For TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.246.187.84:28015 is its address.
Settings and map
Which rules apply on TEST, and what settings?
The name TEST carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on TEST?
A procedural map runs on TEST, generated by the game.
Wipe schedule
When does TEST wipe, and on what schedule?
No next wipe can be predicted for TEST, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 9 hours ago, and that is the one in play.
On TEST, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold TEST, and which filters?
These Rust Data lists include TEST: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TEST?
Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join TEST?
In Rust, F1 opens the console: type client.connect 185.246.187.84:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.