Offline 185.246.84.42:28015 checked 31d ago
EMP RUST DEV
Connect
srv = rust.server("185.246.84.42:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does EMP RUST DEV rank?
Rank #16,964 on seven-day player hours for EMP RUST DEV, within the top 71% of all ranked servers.
What population does EMP RUST DEV carry?
The current row shows EMP RUST DEV offline; the last response was 31 days 14 hours ago.
Server facts
Which Rust version is EMP RUST DEV on?
The build is Rust network protocol 2632 and build 161125 on Linux, run by EMP RUST DEV. Steam updates your game for you, but the protocol must match to join.
Is EMP RUST DEV up, and what does its uptime show?
The latest sample has EMP RUST DEV offline, with a last sighting 31 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does EMP RUST DEV sit?
No region is published by EMP RUST DEV. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.246.84.42:28015 is its address.
Settings and map
Which rules apply on EMP RUST DEV, and what settings?
No gather rate appears in the name: EMP RUST DEV. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has EMP RUST DEV selected?
Size 2,500, seed 1337: the procedural map on EMP RUST DEV, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe data
When does EMP RUST DEV wipe, and on what schedule?
The record for EMP RUST DEV holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 73 days 7 hours ago.
Tags, lists
Which Rust Data filters and lists contain EMP RUST DEV?
These Rust Data lists include EMP RUST DEV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on EMP RUST DEV?
The game's server browser reads these tags from EMP RUST DEV: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): Recorded game build: 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into EMP RUST DEV?
The manual route: launch Rust, F1, then client.connect 185.246.84.42:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.