Rust Data

rustdata.spaceservers185.251.149.3:28016.ipynb

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Offline 185.251.149.3:28015 checked 32d ago

LOCAL SERVER

moddedoxide

Connect

srv = rust.server("185.251.149.3:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,490 # top 71%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 19:59 UTC32d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.251.149.3:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 19:59 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 161 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average21/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average3/1000

Quick answers

From the figures on this page.

Population data

What position does LOCAL SERVER take in the server rankings?

Rank #16,490 on seven-day player hours for LOCAL SERVER, within the top 71% of all ranked servers.

What population does LOCAL SERVER carry?

LOCAL SERVER returns no live count at this refresh, having last been seen 32 days 6 hours ago.

About the server

Which Rust version is LOCAL SERVER on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by LOCAL SERVER. The protocol has to match before you can join, and Steam does the updating.

Is LOCAL SERVER up, and what does its uptime show?

The latest sample has LOCAL SERVER offline, with a last sighting 32 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is LOCAL SERVER hosted?

No region is published by LOCAL SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.251.149.3:28015 is its address.

Rules, settings, map

What rules and settings are recorded for LOCAL SERVER?

No gather rate appears in the name: LOCAL SERVER. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has LOCAL SERVER loaded?

LOCAL SERVER runs a procedural map, which the game generates.

Wipe data

When does LOCAL SERVER wipe, and how often?

A rhythm cannot be read from the wipes of LOCAL SERVER on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 6 hours ago.

On LOCAL SERVER, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 1 hours in.

Lists and tags

Where does LOCAL SERVER appear among Rust Data lists and filters?

These Rust Data lists include LOCAL SERVER: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LOCAL SERVER hold?

The game's server browser reads these tags from LOCAL SERVER: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to LOCAL SERVER?

Enter client.connect 185.251.149.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online