Offline 185.253.74.122:28015 checked 3d ago
My Build Server
Connect
srv = rust.server("185.253.74.122:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.253.74.122:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 14:44 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 9/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 1/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 50/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 75/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 88/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 4/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Build Server rank?
Player hours over seven days put My Build Server at #12,635, in the top 57% of the ranked set.
How many players does My Build Server hold at once?
The current row shows My Build Server offline; the last response was 3 days 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is My Build Server on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by My Build Server. The protocol has to match before you can join, and Steam does the updating.
Is My Build Server up, and what does its uptime show?
My Build Server is offline at this refresh; the last response came 3 days 15 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. The first row Rust Data holds for it is dated 25 October 2026.
Where does My Build Server sit?
No region is published by My Build Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.253.74.122:28015.
Map and rules
Which rules apply on My Build Server, and what settings?
The name My Build Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Build Server loaded?
My Build Server runs a procedural map, which the game generates.
Wipe data
When does My Build Server wipe, and how often?
The record for My Build Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 16 hours ago.
Lists and tags
Which Rust Data filters and lists contain My Build Server?
The Rust Data lists that My Build Server fits are: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on My Build Server?
Read by the game's server browser, the tags My Build Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into My Build Server?
Enter client.connect 185.253.74.122:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.