Online 185.36.205.6:28065 checked 2h ago
[EU][PVE] Get Tae Rust
Connect
srv = rust.server("185.36.205.6:28066")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1
- map
- Procedural Map
- size
- 3500
- seed
- 1
Server
srv.info()- address
- 185.36.205.6:28065
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 20:35 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82/100 |
| 2 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 45/200 |
| 3 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 34/200 |
| 4 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 30/140 |
| 5 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 37/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [EU][PVE] Get Tae Rust rank?
Over the last seven days [EU][PVE] Get Tae Rust sits at #15,373 on player hours, in the top 69% of ranked servers.
How full does [EU][PVE] Get Tae Rust run?
The sample now reads 0 players for [EU][PVE] Get Tae Rust, out of 100 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on [EU][PVE] Get Tae Rust?
The 48-hour average is 30 server fps, with a low of 30. Entity numbers reached 67,734, and that includes buildings, deployables and the rest. Memory peaked at 3,763 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU][PVE] Get Tae Rust on?
Version Rust network protocol 2633 and build 162929 on Windows is reported by [EU][PVE] Get Tae Rust. Steam updates your game for you, but the protocol must match to join.
Is [EU][PVE] Get Tae Rust up, and what does its uptime show?
The current sample puts [EU][PVE] Get Tae Rust online. The uptime it reports puts the last restart about 5 days 18 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does [EU][PVE] Get Tae Rust sit?
Its name points to Europe, but [EU][PVE] Get Tae Rust publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.36.205.6:28065 is its address.
Map and rules
Which settings and rules does [EU][PVE] Get Tae Rust run?
You will not find a gather rate in the string [EU][PVE] Get Tae Rust. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Joining requires Rust's premium status. VAC is running: Valve's anti-cheat is on.
Which map has [EU][PVE] Get Tae Rust loaded?
Size 3,500, seed 1: the procedural map on [EU][PVE] Get Tae Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does [EU][PVE] Get Tae Rust wipe?
Too few wipes are on record for [EU][PVE] Get Tae Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 23 hours ago.
Tags, lists
Which lists on Rust Data hold [EU][PVE] Get Tae Rust, and which filters?
The Rust Data lists that [EU][PVE] Get Tae Rust fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on [EU][PVE] Get Tae Rust?
The game's server browser reads these tags from [EU][PVE] Get Tae Rust: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Joining requires Rust's premium status. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to [EU][PVE] Get Tae Rust?
Enter client.connect 185.36.205.6:28065 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.
