Offline 185.51.127.189:28065 checked 46d ago
CarbonRustReactTest
Connect
srv = rust.server("185.51.127.189:28067")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.51.127.189:28065
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 01:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 68/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 32/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 99/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 99/200 |
Quick answers
From the figures on this page.
Population data
How does CarbonRustReactTest compare in the rankings?
Player hours over seven days put CarbonRustReactTest at #12,774, in the top – of the ranked set.
How many players does CarbonRustReactTest hold at once?
CarbonRustReactTest returns no live count at this refresh, having last been seen 46 days 13 hours ago.
Server data
Which Rust version is CarbonRustReactTest on?
Rust network protocol 2633 and build 163794 on Windows is what CarbonRustReactTest runs. The protocol has to match before you can join, and Steam does the updating.
Is CarbonRustReactTest up, and what does its uptime show?
CarbonRustReactTest is offline at this refresh; the last response came 46 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does CarbonRustReactTest run from?
There is no region published for CarbonRustReactTest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.51.127.189:28065.
Rules, settings, map
Which rules apply on CarbonRustReactTest, and what settings?
No gather rate appears in the name: CarbonRustReactTest. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has CarbonRustReactTest selected?
The game generates its map: procedural, on CarbonRustReactTest.
Wipes and dates
When does CarbonRustReactTest wipe, and how often?
A rhythm cannot be read from the wipes of CarbonRustReactTest on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 51 days 7 hours ago.
Tags and filters
Where does CarbonRustReactTest appear among Rust Data lists and filters?
On Rust Data, CarbonRustReactTest appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on CarbonRustReactTest hold?
These tags are published by CarbonRustReactTest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to CarbonRustReactTest?
The manual route: launch Rust, F1, then client.connect 185.51.127.189:28065. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.