Rust Data

rustdata.spaceservers185.51.127.189:28067.ipynb

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Offline 185.51.127.189:28065 checked 46d ago

CarbonRustReactTest

moddedcarbon

Connect

srv = rust.server("185.51.127.189:28067")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #12,774 # no region published
last wipe 51d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.51.127.189:28065
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 01:43 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average68/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average124/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average32/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average99/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average99/200

Quick answers

From the figures on this page.

Population data

How does CarbonRustReactTest compare in the rankings?

Player hours over seven days put CarbonRustReactTest at #12,774, in the top – of the ranked set.

How many players does CarbonRustReactTest hold at once?

CarbonRustReactTest returns no live count at this refresh, having last been seen 46 days 13 hours ago.

Server data

Which Rust version is CarbonRustReactTest on?

Rust network protocol 2633 and build 163794 on Windows is what CarbonRustReactTest runs. The protocol has to match before you can join, and Steam does the updating.

Is CarbonRustReactTest up, and what does its uptime show?

CarbonRustReactTest is offline at this refresh; the last response came 46 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does CarbonRustReactTest run from?

There is no region published for CarbonRustReactTest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.51.127.189:28065.

Rules, settings, map

Which rules apply on CarbonRustReactTest, and what settings?

No gather rate appears in the name: CarbonRustReactTest. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has CarbonRustReactTest selected?

The game generates its map: procedural, on CarbonRustReactTest.

Wipes and dates

When does CarbonRustReactTest wipe, and how often?

A rhythm cannot be read from the wipes of CarbonRustReactTest on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 51 days 7 hours ago.

Tags and filters

Where does CarbonRustReactTest appear among Rust Data lists and filters?

On Rust Data, CarbonRustReactTest appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on CarbonRustReactTest hold?

These tags are published by CarbonRustReactTest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to CarbonRustReactTest?

The manual route: launch Rust, F1, then client.connect 185.51.127.189:28065. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,370 players 11,625 servers online