Rust Data

rustdata.spaceservers185.52.29.79:28017.ipynb

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Offline 185.52.29.79:28015 checked 27d ago

TEST

moddedoxide

Connect

srv = rust.server("185.52.29.79:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/6 # 0% full
7-day average 0 # peak –
rank #16,084 # top 69%
last wipe 33d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 09:50 UTC33d ago 1 NaN running 0
1 Thu 24 Sep, 18:15 UTC34d ago 1 NaN 0.6 days 0
2 Wed 23 Sep, 14:51 UTC35d ago 2 NaN 1.1 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
185.52.29.79:28015
region
–
max players
6
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 12:22 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average52/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Player counts

How does TEST compare in the rankings?

Rank #16,084 on seven-day player hours for TEST, within the top 69% of all ranked servers.

How many players does TEST hold at once?

Offline now for TEST, with the last sample 27 days 9 hours ago.

Server data

Which Rust version is TEST on?

Version Rust network protocol 2633 and build 163493 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it online now?

TEST is offline at this refresh; the last response came 27 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is TEST hosted?

No region is published by TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.52.29.79:28015.

Map and rules

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does TEST wipe?

Irregular wipe times on TEST leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 33 days 16 hours ago, and that is the one in play.

On TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain TEST?

The Rust Data lists that TEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): Slot count: 6; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TEST?

Enter client.connect 185.52.29.79:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp6,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp6
Max players Slot count: 6.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,263 players 11,648 servers online