Online 185.77.179.193:28015 checked 8m ago
Dev Server - IA Activa
Connect
srv = rust.server("185.77.179.193:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 19:07 UTC15d ago | 1 | NaN | running | 0 |
| 1 | Wed 7 Oct, 21:03 UTC21d ago | 1 | NaN | 5.9 days | 0 |
| 2 | Fri 2 Oct, 22:36 UTC26d ago | 0 | NaN | 4.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.77.179.193:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 21:03 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 120/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Dev Server - IA Activa rank?
Rank #9,843 on seven-day player hours for Dev Server - IA Activa, within the top 44% of all ranked servers.
How full does Dev Server - IA Activa run?
The sample now reads 1 players for Dev Server - IA Activa, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 1 players.
Server data
What Rust version does Dev Server - IA Activa run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Dev Server - IA Activa. Steam updates your game for you, but the protocol must match to join.
Is Dev Server - IA Activa up, and what does its uptime show?
Dev Server - IA Activa reports itself online at the current refresh. 22 of 168 hours up over the last 7 full days, or 13%. The first row Rust Data holds for it is dated 1 October 2026.
Where does Dev Server - IA Activa sit?
For Dev Server - IA Activa, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.77.179.193:28015 is its address.
Rules, settings, map
Which settings and rules does Dev Server - IA Activa run?
No gather rate appears in the name: Dev Server - IA Activa. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Dev Server - IA Activa wipe, and on what schedule?
Dev Server - IA Activa wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 21 days 21 hours ago.
On Dev Server - IA Activa, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Dev Server - IA Activa?
On Rust Data, Dev Server - IA Activa appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Dev Server - IA Activa hold?
These tags are published by Dev Server - IA Activa and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Dev Server - IA Activa?
The manual route: launch Rust, F1, then client.connect 185.77.179.193:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.