Offline 185.86.13.162:27015 checked 13d ago
IKS[211 Devblog]
Connect
srv = rust.server("185.86.13.162:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 185.86.13.162:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 24/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 73/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 281/310 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does IKS[211 Devblog] rank?
Rank #12,902 on seven-day player hours for IKS[211 Devblog], within the top 60% of all ranked servers.
What population does IKS[211 Devblog] carry?
IKS[211 Devblog] returns no live count at this refresh, having last been seen 13 days 7 hours ago.
Server data
What is the Rust version on IKS[211 Devblog]?
The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is IKS[211 Devblog], and is it up?
The latest sample has IKS[211 Devblog] offline, with a last sighting 13 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 October 2026.
Where does IKS[211 Devblog] sit?
No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.86.13.162:27015 is its address.
Map and rules
Which rules apply on IKS[211 Devblog], and what settings?
The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.
Wipe data
When does IKS[211 Devblog] wipe, and how often?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 1 hours ago.
Tags and filters
Where does IKS[211 Devblog] appear among Rust Data lists and filters?
These Rust Data lists include IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to IKS[211 Devblog]?
The manual route: launch Rust, F1, then client.connect 185.86.13.162:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.