Offline 186.49.167.61:28015 checked 17d ago
matrix
Connect
srv = rust.server("186.49.167.61:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 186.49.167.61:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 03:16 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
How does matrix compare in the rankings?
Rank #13,624 on seven-day player hours for matrix, within the top 61% of all ranked servers.
How many players does matrix hold at once?
Offline now for matrix, with the last sample 17 days 4 hours ago.
Server facts
What Rust version does matrix run?
Version Rust network protocol 2634 and build 166652 on Linux is reported by matrix. Joining needs the same protocol on your game; Steam handles the update.
Is matrix up, and what does its uptime show?
Offline now for matrix, last seen 17 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 10 October 2026.
Which location does matrix run from?
No region is published by matrix. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 186.49.167.61:28015 is its address.
Rules, settings, map
Which rules apply on matrix, and what settings?
No gather rate appears in the name: matrix. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has matrix loaded?
The game generates its map: procedural, on matrix.
Wipes and dates
When does matrix wipe, and on what schedule?
Too few wipes are on record for matrix to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 23 hours ago.
Lists and tags
Which lists on Rust Data hold matrix, and which filters?
On Rust Data, matrix appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on matrix hold?
These tags are published by matrix and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to matrix?
In Rust, F1 opens the console: type client.connect 186.49.167.61:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.