Rust Data

rustdata.spaceservers187.109.128.23:28017.ipynb

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Offline 187.109.128.23:28015 checked 18h ago

CrowdControlServer

moddedoxide

Connect

srv = rust.server("187.109.128.23:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #10,243 # top 46%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0021:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.109.128.23:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 03:10 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average153/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average251/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Player counts

What position does CrowdControlServer take in the server rankings?

Rank #10,243 on seven-day player hours for CrowdControlServer, within the top 46% of all ranked servers.

How full does CrowdControlServer run?

The current row shows CrowdControlServer offline; the last response was 18 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.

About the server

Which Rust version is CrowdControlServer on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by CrowdControlServer. Steam updates your game for you, but the protocol must match to join.

How reliable is CrowdControlServer, and is it online now?

CrowdControlServer is offline at this refresh; the last response came 18 hours ago. 3 of 72 hours up over the last 3 full days, or 4%. The first row Rust Data holds for it is dated 25 October 2026.

Where does CrowdControlServer sit?

There is no region published for CrowdControlServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.109.128.23:28015 is its address.

Settings and map

Which settings and rules does CrowdControlServer run?

No gather rate appears in the name: CrowdControlServer. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has CrowdControlServer selected?

The game generates its map: procedural, on CrowdControlServer.

Wipes and dates

When does CrowdControlServer wipe, and on what schedule?

Too few wipes are on record for CrowdControlServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 19 days 13 hours ago.

Lists and tags

Where does CrowdControlServer appear among Rust Data lists and filters?

These Rust Data lists include CrowdControlServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on CrowdControlServer hold?

The game's server browser reads these tags from CrowdControlServer: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to CrowdControlServer?

In Rust, F1 opens the console: type client.connect 187.109.128.23:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online