Rust Data

rustdata.spaceservers187.124.128.160:28017.ipynb

Run all rust-data · live

‹ All servers

Online 187.124.128.160:28015 checked 10m ago

LastOfRust Server 1

moddedoxide

Connect

srv = rust.server("187.124.128.160:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:01 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of LastOfRust Server 1
map
Procedural Map
size
3000
seed
1337
Open on RustMaps

Server

srv.info()
address
187.124.128.160:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average24/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Player counts

What position does LastOfRust Server 1 take in the server rankings?

Over the last seven days LastOfRust Server 1 sits at #15,349 on player hours, in the top 69% of ranked servers.

How full does LastOfRust Server 1 run?

LastOfRust Server 1 reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does LastOfRust Server 1 perform?

The 48-hour average is 68 server fps, with a low of 22. The entity count peaked at 47,258, covering buildings, deployables and the rest of the world. Memory peaked at 3,026 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on LastOfRust Server 1?

Version Rust network protocol 2634 and build 167398 on Linux is reported by LastOfRust Server 1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LastOfRust Server 1, and is it up?

Online is the state at the latest refresh for LastOfRust Server 1. The uptime it reports puts the last restart about 11 days 10 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does LastOfRust Server 1 run from?

No region is published by LastOfRust Server 1. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.124.128.160:28015 is its address.

Settings and map

What rules and settings are recorded for LastOfRust Server 1?

The name LastOfRust Server 1 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on LastOfRust Server 1?

Size 3,000, seed 1337: the procedural map on LastOfRust Server 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does LastOfRust Server 1 wipe, and on what schedule?

A single wipe each month, the force wipe, is all LastOfRust Server 1 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 5 hours ago.

What is wipe day on LastOfRust Server 1 like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does LastOfRust Server 1 appear among Rust Data lists and filters?

The Rust Data lists that LastOfRust Server 1 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on LastOfRust Server 1?

These tags are published by LastOfRust Server 1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into LastOfRust Server 1?

In Rust, F1 opens the console: type client.connect 187.124.128.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,781 players 11,700 servers online