Offline 187.13.28.14:28021 checked 23d ago
Test Server RaidSim
Connect
srv = rust.server("187.13.28.14:28023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- discord.gg/raidsim
- size
- –
- seed
- –
Server
srv.info()- address
- 187.13.28.14:28021
- region
- –
- max players
- 3
- group limit
- 100 max
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:12 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 34/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
What position does Test Server RaidSim take in the server rankings?
Player hours over seven days put Test Server RaidSim at #15,983, in the top 71% of the ranked set.
How many players does Test Server RaidSim hold at once?
The current row shows Test Server RaidSim offline; the last response was 23 days 15 hours ago.
Server facts
Which Rust version is Test Server RaidSim on?
Version Rust network protocol 2634 and build 166494 on Windows is reported by Test Server RaidSim. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Server RaidSim, and is it online now?
Test Server RaidSim is offline at this refresh; the last response came 23 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 5 October 2026.
Where does Test Server RaidSim sit?
No region is published by Test Server RaidSim. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.13.28.14:28021 is its address.
Rules, settings, map
What rules and settings are recorded for Test Server RaidSim?
No gather rate appears in the name: Test Server RaidSim. The cap on a group is 100 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does Test Server RaidSim wipe, and on what schedule?
Too few wipes are on record for Test Server RaidSim to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 16 hours ago.
Lists and tags
Which Rust Data filters and lists contain Test Server RaidSim?
The Rust Data lists that Test Server RaidSim fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Test Server RaidSim hold?
Read by the game's server browser, the tags Test Server RaidSim publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts100 (Group limit): No team may exceed 100; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Test Server RaidSim?
Enter client.connect 187.13.28.14:28021 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.