Offline 187.15.104.91:28021 checked 23d ago
Test Server RaidSim
Connect
srv = rust.server("187.15.104.91:28023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- discord.gg/raidsim
- size
- –
- seed
- –
Server
srv.info()- address
- 187.15.104.91:28021
- region
- –
- max players
- 3
- group limit
- 100 max
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:12 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 38/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Test Server RaidSim take in the server rankings?
Player hours over seven days put Test Server RaidSim at #15,966, in the top 71% of the ranked set.
What population does Test Server RaidSim carry?
Test Server RaidSim returns no live count at this refresh, having last been seen 23 days 15 hours ago.
Server data
What Rust version does Test Server RaidSim run?
Rust network protocol 2634 and build 166494 on Windows is what Test Server RaidSim runs. The protocol has to match before you can join, and Steam does the updating.
Is Test Server RaidSim up, and what does its uptime show?
Test Server RaidSim is offline at this refresh; the last response came 23 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
Which location does Test Server RaidSim run from?
For Test Server RaidSim, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.15.104.91:28021 is its address.
Settings and map
Which settings and rules does Test Server RaidSim run?
You will not find a gather rate in the string Test Server RaidSim. Group size tops out at 100 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does Test Server RaidSim wipe, and on what schedule?
The record for Test Server RaidSim holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold Test Server RaidSim, and which filters?
These Rust Data lists include Test Server RaidSim: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Test Server RaidSim?
Read by the game's server browser, the tags Test Server RaidSim publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): Slot count: 3; ts100 (Group limit): Team size tops out at 100; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Test Server RaidSim?
In Rust, F1 opens the console: type client.connect 187.15.104.91:28021. Launch Rust on this page does the same by opening the game through Steam and connecting.