Rust Data

rustdata.spaceservers187.189.172.70:28506.ipynb

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Offline 187.189.172.70:28505 checked 7h ago

DarkStyle's Carbon Test Server

moddedcarbon

Connect

srv = rust.server("187.189.172.70:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #5,392 # top 24%
last wipe 9h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0008:0019:0006:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 18:30 UTC9h ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.189.172.70:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 18:30 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average42/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average24/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average92/200

Quick answers

From the figures on this page.

Population

What position does DarkStyle's Carbon Test Server take in the server rankings?

Rank #5,392 on seven-day player hours for DarkStyle's Carbon Test Server, within the top 24% of all ranked servers.

How many players does DarkStyle's Carbon Test Server hold at once?

The current row shows DarkStyle's Carbon Test Server offline; the last response was 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.

About the server

What Rust version does DarkStyle's Carbon Test Server run?

Version Rust network protocol 2636 and build 169668 on Windows is reported by DarkStyle's Carbon Test Server. Joining needs the same protocol on your game; Steam handles the update.

Is DarkStyle's Carbon Test Server up, and what does its uptime show?

Offline now for DarkStyle's Carbon Test Server, last seen 7 hours ago. Over the last 3 full days the hours up number 43 of 72, 60%. The first row Rust Data holds for it is dated 26 October 2026.

Which location does DarkStyle's Carbon Test Server run from?

For DarkStyle's Carbon Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.189.172.70:28505 is its address.

Rules, settings, map

Which rules apply on DarkStyle's Carbon Test Server, and what settings?

You will not find a gather rate in the string DarkStyle's Carbon Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server runs a procedural map, which the game generates.

Wipe schedule

When does DarkStyle's Carbon Test Server wipe, and how often?

Too few wipes are on record for DarkStyle's Carbon Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 hours ago.

Lists and tags

Which lists on Rust Data hold DarkStyle's Carbon Test Server, and which filters?

On Rust Data, DarkStyle's Carbon Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on DarkStyle's Carbon Test Server hold?

Read by the game's server browser, the tags DarkStyle's Carbon Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2636 (Protocol): Protocol 2636 is required; a different game version cannot connect; cs169668 (Build): Build number: 169668; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to DarkStyle's Carbon Test Server?

In Rust, F1 opens the console: type client.connect 187.189.172.70:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2636,gmrust,cs169668,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2636
Protocol Protocol 2636 is required; a different game version cannot connect.
cs169668
Build Build number: 169668.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,587 players 11,652 servers online