Rust Data

rustdata.spaceservers187.189.215.194:28506.ipynb

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Offline 187.189.215.194:28505 checked 27d ago

DarkStyle's Carbon Test Server

moddedcarbon

Connect

srv = rust.server("187.189.215.194:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,832 # top 61%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.189.215.194:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 17:35 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average55/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average47/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48/200

Quick answers

From the figures on this page.

Population

How does DarkStyle's Carbon Test Server compare in the rankings?

Over the last seven days DarkStyle's Carbon Test Server sits at #13,832 on player hours, in the top 61% of ranked servers.

What population does DarkStyle's Carbon Test Server carry?

DarkStyle's Carbon Test Server returns no live count at this refresh, having last been seen 27 days 10 hours ago.

Server data

What Rust version does DarkStyle's Carbon Test Server run?

The build is Rust network protocol 2634 and build 166586 on Windows, run by DarkStyle's Carbon Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is DarkStyle's Carbon Test Server, and is it up?

Offline now for DarkStyle's Carbon Test Server, last seen 27 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.

In which location is DarkStyle's Carbon Test Server hosted?

There is no region published for DarkStyle's Carbon Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 187.189.215.194:28505.

Settings and map

Which settings and rules does DarkStyle's Carbon Test Server run?

You will not find a gather rate in the string DarkStyle's Carbon Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

What is the map on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server runs a procedural map, which the game generates.

Wipe schedule

When does DarkStyle's Carbon Test Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of DarkStyle's Carbon Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 29 days 12 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain DarkStyle's Carbon Test Server?

On Rust Data, DarkStyle's Carbon Test Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on DarkStyle's Carbon Test Server?

These tags are published by DarkStyle's Carbon Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to DarkStyle's Carbon Test Server?

In Rust, F1 opens the console: type client.connect 187.189.215.194:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Build number: 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,512 players 11,618 servers online