Rust Data

rustdata.spaceservers187.190.157.249:28506.ipynb

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Offline 187.190.157.249:28505 checked 12d ago

DarkStyle's Carbon Test Server

moddedcarbon

Connect

srv = rust.server("187.190.157.249:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #12,921 # top 60%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.190.157.249:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 18:49 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average141/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average85/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Population data

What position does DarkStyle's Carbon Test Server take in the server rankings?

Player hours over seven days put DarkStyle's Carbon Test Server at #12,921, in the top 60% of the ranked set.

How many players does DarkStyle's Carbon Test Server hold at once?

DarkStyle's Carbon Test Server returns no live count at this refresh, having last been seen 12 days 20 hours ago.

About the server

What Rust version does DarkStyle's Carbon Test Server run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by DarkStyle's Carbon Test Server. The protocol has to match before you can join, and Steam does the updating.

Is DarkStyle's Carbon Test Server up, and what does its uptime show?

The latest sample has DarkStyle's Carbon Test Server offline, with a last sighting 12 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 10 October 2026.

In which location is DarkStyle's Carbon Test Server hosted?

No region is published by DarkStyle's Carbon Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.190.157.249:28505 is its address.

Rules, settings, map

Which settings and rules does DarkStyle's Carbon Test Server run?

You will not find a gather rate in the string DarkStyle's Carbon Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has DarkStyle's Carbon Test Server loaded?

A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.

Wipe schedule

When does DarkStyle's Carbon Test Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of DarkStyle's Carbon Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 23 hours ago, and that is the one in play.

Tags and filters

Where does DarkStyle's Carbon Test Server appear among Rust Data lists and filters?

These Rust Data lists include DarkStyle's Carbon Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on DarkStyle's Carbon Test Server?

The game's server browser reads these tags from DarkStyle's Carbon Test Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join DarkStyle's Carbon Test Server?

Enter client.connect 187.190.157.249:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,237 players 11,898 servers online