Offline 187.190.157.249:28505 checked 12d ago
DarkStyle's Carbon Test Server
Connect
srv = rust.server("187.190.157.249:28506")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.190.157.249:28505
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 18:49 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 85/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Population data
What position does DarkStyle's Carbon Test Server take in the server rankings?
Player hours over seven days put DarkStyle's Carbon Test Server at #12,921, in the top 60% of the ranked set.
How many players does DarkStyle's Carbon Test Server hold at once?
DarkStyle's Carbon Test Server returns no live count at this refresh, having last been seen 12 days 20 hours ago.
About the server
What Rust version does DarkStyle's Carbon Test Server run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by DarkStyle's Carbon Test Server. The protocol has to match before you can join, and Steam does the updating.
Is DarkStyle's Carbon Test Server up, and what does its uptime show?
The latest sample has DarkStyle's Carbon Test Server offline, with a last sighting 12 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 10 October 2026.
In which location is DarkStyle's Carbon Test Server hosted?
No region is published by DarkStyle's Carbon Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.190.157.249:28505 is its address.
Rules, settings, map
Which settings and rules does DarkStyle's Carbon Test Server run?
You will not find a gather rate in the string DarkStyle's Carbon Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has DarkStyle's Carbon Test Server loaded?
A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.
Wipe schedule
When does DarkStyle's Carbon Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of DarkStyle's Carbon Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 23 hours ago, and that is the one in play.
Tags and filters
Where does DarkStyle's Carbon Test Server appear among Rust Data lists and filters?
These Rust Data lists include DarkStyle's Carbon Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on DarkStyle's Carbon Test Server?
The game's server browser reads these tags from DarkStyle's Carbon Test Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join DarkStyle's Carbon Test Server?
Enter client.connect 187.190.157.249:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.