Rust Data

rustdata.spaceservers187.190.204.79:28506.ipynb

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Offline 187.190.204.79:28505 checked 27d ago

DarkStyle's Carbon Test Server

moddedcarbon

Connect

srv = rust.server("187.190.204.79:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,834 # top 61%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.190.204.79:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 17:35 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Quick answers

From the figures on this page.

Population

What position does DarkStyle's Carbon Test Server take in the server rankings?

Rank #13,834 on seven-day player hours for DarkStyle's Carbon Test Server, within the top 61% of all ranked servers.

How many players does DarkStyle's Carbon Test Server hold at once?

The current row shows DarkStyle's Carbon Test Server offline; the last response was 27 days 3 hours ago.

Server data

What Rust version does DarkStyle's Carbon Test Server run?

Rust network protocol 2634 and build 166586 on Windows is what DarkStyle's Carbon Test Server runs. Steam updates your game for you, but the protocol must match to join.

Is DarkStyle's Carbon Test Server up, and what does its uptime show?

Offline now for DarkStyle's Carbon Test Server, last seen 27 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.

Which location does DarkStyle's Carbon Test Server run from?

No region is published by DarkStyle's Carbon Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 187.190.204.79:28505.

Rules, settings, map

Which settings and rules does DarkStyle's Carbon Test Server run?

No gather rate appears in the name: DarkStyle's Carbon Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has DarkStyle's Carbon Test Server loaded?

The game generates its map: procedural, on DarkStyle's Carbon Test Server.

Wipe data

When does DarkStyle's Carbon Test Server wipe, and on what schedule?

Too few wipes are on record for DarkStyle's Carbon Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 29 days 7 hours ago.

Lists and tags

Which lists on Rust Data hold DarkStyle's Carbon Test Server, and which filters?

These Rust Data lists include DarkStyle's Carbon Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on DarkStyle's Carbon Test Server hold?

These tags are published by DarkStyle's Carbon Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join DarkStyle's Carbon Test Server?

In Rust, F1 opens the console: type client.connect 187.190.204.79:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build The server runs build 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online