Rust Data

rustdata.spaceservers187.190.230.67:28506.ipynb

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Offline 187.190.230.67:28505 checked 27d ago

DarkStyle's Carbon Test Server

moddedcarbon

Connect

srv = rust.server("187.190.230.67:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,832 # top 61%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.190.230.67:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 17:35 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average14/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average4/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average20/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127/200

Quick answers

From the figures on this page.

Player counts

How does DarkStyle's Carbon Test Server compare in the rankings?

Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, in the top 61% of the ranked set.

How many players does DarkStyle's Carbon Test Server hold at once?

DarkStyle's Carbon Test Server returns no live count at this refresh, having last been seen 27 days 6 hours ago.

Server facts

What is the Rust version on DarkStyle's Carbon Test Server?

Version Rust network protocol 2634 and build 166586 on Windows is reported by DarkStyle's Carbon Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DarkStyle's Carbon Test Server, and is it online now?

DarkStyle's Carbon Test Server is offline at this refresh; the last response came 27 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.

In which location is DarkStyle's Carbon Test Server hosted?

No region is published by DarkStyle's Carbon Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.190.230.67:28505 is its address.

Settings and map

Which rules apply on DarkStyle's Carbon Test Server, and what settings?

The name DarkStyle's Carbon Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on DarkStyle's Carbon Test Server?

A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.

Wipe schedule

On what schedule does DarkStyle's Carbon Test Server wipe?

The record for DarkStyle's Carbon Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 29 days 8 hours ago, and that is the one in play.

Lists and tags

Where does DarkStyle's Carbon Test Server appear among Rust Data lists and filters?

These Rust Data lists include DarkStyle's Carbon Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on DarkStyle's Carbon Test Server?

Read by the game's server browser, the tags DarkStyle's Carbon Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to DarkStyle's Carbon Test Server?

In Rust, F1 opens the console: type client.connect 187.190.230.67:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build The server runs build 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,072 players 11,686 servers online