Rust Data

rustdata.spaceservers187.190.25.230:28506.ipynb

Run all rust-data · live

‹ All servers

Offline 187.190.25.230:28505 checked 6d ago

DarkStyle's Carbon Test Server

moddedcarbon

Connect

srv = rust.server("187.190.25.230:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #8,812 # top 40%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 18:49 UTC23d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.190.25.230:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 18:49 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average19/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average100/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DarkStyle's Carbon Test Server rank?

Rank #8,812 on seven-day player hours for DarkStyle's Carbon Test Server, within the top 40% of all ranked servers.

What population does DarkStyle's Carbon Test Server carry?

Offline now for DarkStyle's Carbon Test Server, with the last sample 6 days 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on DarkStyle's Carbon Test Server?

Rust network protocol 2635 and build 168909 on Windows is what DarkStyle's Carbon Test Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is DarkStyle's Carbon Test Server, and is it up?

DarkStyle's Carbon Test Server is offline at this refresh; the last response came 6 days 7 hours ago. 9 of 168 hours up over the last 7 full days, or 5%. The first row Rust Data holds for it is dated 5 October 2026.

In which location is DarkStyle's Carbon Test Server hosted?

No region is published by DarkStyle's Carbon Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 187.190.25.230:28505 is its address.

Settings and map

Which rules apply on DarkStyle's Carbon Test Server, and what settings?

The name DarkStyle's Carbon Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has DarkStyle's Carbon Test Server loaded?

A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.

Wipe data

On what schedule does DarkStyle's Carbon Test Server wipe?

The record for DarkStyle's Carbon Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 8 hours ago.

On DarkStyle's Carbon Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold DarkStyle's Carbon Test Server, and which filters?

On Rust Data, DarkStyle's Carbon Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on DarkStyle's Carbon Test Server?

The game's server browser reads these tags from DarkStyle's Carbon Test Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into DarkStyle's Carbon Test Server?

Enter client.connect 187.190.25.230:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,088 players 11,654 servers online