Offline 187.190.39.34:28505 checked 27d ago
DarkStyle's Carbon Test Server
Connect
srv = rust.server("187.190.39.34:28506")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 17:35 UTC29d ago | 1 | NaN | running | 0 |
| 1 | Mon 28 Sep, 08:51 UTC31d ago | 1 | held half | 2.4 days | 1 |
| 2 | Sat 19 Sep, 07:40 UTC40d ago | 1 | halved by day 8 | 9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.190.39.34:28505
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 17:35 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 105/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 339/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DarkStyle's Carbon Test Server rank?
Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, in the top 61% of the ranked set.
How many players does DarkStyle's Carbon Test Server hold at once?
Offline now for DarkStyle's Carbon Test Server, with the last sample 27 days 1 hours ago.
Server data
What Rust version does DarkStyle's Carbon Test Server run?
The build is Rust network protocol 2634 and build 166586 on Windows, run by DarkStyle's Carbon Test Server. The protocol has to match before you can join, and Steam does the updating.
Is DarkStyle's Carbon Test Server up, and what does its uptime show?
The latest sample has DarkStyle's Carbon Test Server offline, with a last sighting 27 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 September 2026.
Where does DarkStyle's Carbon Test Server sit?
For DarkStyle's Carbon Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 187.190.39.34:28505 is its address.
Map and rules
Which rules apply on DarkStyle's Carbon Test Server, and what settings?
You will not find a gather rate in the string DarkStyle's Carbon Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has DarkStyle's Carbon Test Server selected?
A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.
Wipes and dates
When does DarkStyle's Carbon Test Server wipe, and how often?
Irregular wipe times on DarkStyle's Carbon Test Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 29 days 4 hours ago.
What is wipe day on DarkStyle's Carbon Test Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 8 in the other cases.
Tags, lists
Which Rust Data filters and lists contain DarkStyle's Carbon Test Server?
These Rust Data lists include DarkStyle's Carbon Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on DarkStyle's Carbon Test Server?
The game's server browser reads these tags from DarkStyle's Carbon Test Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join DarkStyle's Carbon Test Server?
Enter client.connect 187.190.39.34:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.