Online 187.7.18.56:28015 checked 10m ago
ScrapLands
Connect
srv = rust.server("187.7.18.56:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 187.7.18.56:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Sep 2026, 12:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 168/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 136/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 34/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 137/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 49/1000 |
Quick answers
From the figures on this page.
Population data
How does ScrapLands compare in the rankings?
Over the last seven days ScrapLands sits at #15,400 on player hours, in the top 69% of ranked servers.
How many players does ScrapLands hold at once?
The sample now reads 0 players for ScrapLands, out of 100 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does ScrapLands run?
Server fps over the last 48 hours averages 56; the floor is 13. Buildings, deployables and all else in the world took the count as high as 121,204 entities. A high of 4,198 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does ScrapLands run?
The build is Rust network protocol 2632 and build 162434 on Linux, run by ScrapLands. The protocol has to match before you can join, and Steam does the updating.
How reliable is ScrapLands, and is it up?
ScrapLands reports itself online at the current refresh. Count back 4 days 12 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does ScrapLands sit?
For ScrapLands, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.7.18.56:28015.
Map and rules
Which rules apply on ScrapLands, and what settings?
No gather rate appears in the name: ScrapLands. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on ScrapLands?
ScrapLands runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does ScrapLands wipe, and how often?
The record for ScrapLands holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 55 days 8 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain ScrapLands?
The Rust Data lists that ScrapLands fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on ScrapLands?
These tags are published by ScrapLands and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join ScrapLands?
The manual route: launch Rust, F1, then client.connect 187.7.18.56:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.